The backend rejects a save after the call that made the changes has
returned, and the workspace then undoes them. A plugin, or the MCP
agent, went on working with shapes that were no longer there and never
learned why.
The rollback event now names the files that lost commits and the pages
and page shapes their changes touched, and plugins get it as the new
`contentrollback` event (`ContentRollback` type) through a subscription
to the store stream, so no rollback is dropped by debouncing.
The MCP plugin keeps the rollbacks it is told about and sends them with
its next task response, failed or not. The server collects them per tool
call and puts a warning first in that tool's response, naming what was
affected; the instructions tell the agent to read the pages again and
redo what is missing.
A read-only workspace (saves failing, a user who cannot edit, a version
preview) only hid the editing tools: plugins, the MCP among them, still
changed shapes, and those edits were never saved. Every plugin write now
throws a read-only error, whatever the throwValidationErrors flag, the
same way a write to a removed shape does.
`check-permission` with a write permission runs the new `check-writable`,
which covers most writers. Writers without a permission check (most
context methods such as create*, group, align or flatten, the z-order
methods, applyTypography on a text range, removing a ruler guide) call it
themselves, and shape setters get it through `check-shape-writable`.
Reads, comments and undo blocks keep working, so a block opened before a
lock still closes.
The MCP instructions tell the agent what the read-only error means.
Closing the v2 text editor with Escape could crash the workspace. The
text options panel renders once more with the editor it saw last, after
closing has disposed it, and reading the style of a disposed editor
throws.
The panel now takes the values from the shape when the editor is gone.
- Ending a drag inside the frame the shapes already belong to sent an
empty reparent save and bumped the revision. The move commits only
when some shape changes parent.
- When a user restored a version, other sessions reloaded the file with
no notice. They now see a dialog naming who restored it.
- Exports drawn in the browser (PDF, SVG, and PNG when the WASM renderer
draws it) and duplicating a file from the dashboard started at once,
so an export could show changes a pending save then rejected, and a
copy could miss queued edits. Both wait for the file's pending saves.
A client export warns that it includes unsaved changes; a copy warns
that it misses them.
A rollback can remove or change shapes the UI still refers to.
- The selection drops shapes that are gone and the color picker that
edited them closes.
- The undo history is cut at the reverted action; it stays when no
entry holds a reverted change. Undo and redo commits carry real undo
changes and the history index they moved from, so a reverted Ctrl+Z
puts the change and the index back.
- An open path edition whose shape the rollback changed closes without
saving the editor's stale copy. The v2 text editor loads the reverted
text again; the WASM editor already showed it.
- The Alt measurements look the hovered shape up in the current data.
- Plugin setters, resize() and rotate() on a removed shape throw
"Shape not found", whatever the plugin's throwValidationErrors flag.
- A save that failed on a short platform failure (a lost or refused
database connection, lack of resources, a server shutting down, a
serialization failure or deadlock, a socket or HTTP timeout, a host
that did not resolve, an interruption) answered 500, which stops
autosave. It now answers 503, which the frontend retries. Other I/O
and database errors keep answering 500, timeouts 504.
- A save answered not-found no longer replaces the workspace with the
access page. It is a terminal save error: the workspace stays open
with the failed save notice, report and reload link. When edit rights
are lost, the notice says how many changes could not be saved.
- A library sync marked the library synced three seconds later,
whatever happened to its save. A rejected sync was undone but stayed
marked: copies stayed out of date and the "updates available" notice
never came back. The mark now waits for the save, a rollback of the
sync brings the notice back, and a failed mark (e.g. the user just
became a viewer) is logged instead of leaving the workspace.
- While saves fail the workspace is read-only. The view-mode banner
says editing is disabled because changes can't be saved, with the
Inspect banner's size and bold lead and no Done button. Users can
still switch pages, pan, zoom and inspect. The lock lifts when a save
lands and brings back the mode the user had or picked meanwhile; the
WebGL context lock keeps the workspace read-only if it lasts longer.
The lock lives in app.main.data.persistence.lock.
- A viewer is never locked. A role change that leaves the user a viewer
keeps the edits that lost permission, queued and on screen, and shows
the count notice again. The role change that brings edit rights back
releases them and rolls them back on screen, as a rejected save would.
Any other terminal failure is released by the next role change or file
opened.
The debug faults `io` (socket timeout, 503) and `eof` (500) cover both
sides of the I/O rule.
A rollback reverts whole undo groups, across files and saves, so that
no user action is left half done. Some actions still split:
- An action that commits several times inside one undo transaction
(e.g. applying a token to several shapes) gave each commit its own
group, so a rejection could revert part of it: shapes ended up linked
to a token whose value was never applied. An undo transaction now
opens with a commit group that every commit made inside it takes.
- The commit that undoes saved commits of a rejected action joined an
open transaction's group, so a later rejection there reverted the
undo too. It gets a group of its own.
- Emptying the open transaction during a rollback dropped its group, so
its later commits were no longer one unit. It keeps its group.
- Waiting for a save ended as soon as the queue emptied, while later
commits could still wait in the buffer. Waiters now also wait for an
empty buffer.
A test covers a token action of three commits in one save whose third
commit is rejected.
An automatic snapshot taken by update-file stores the file data bytes as
they are, instead of realizing every objects-map and encoding the whole
file inside the request. When the data holds objects-maps, the new
compact-file-snapshot task, queued in the same transaction, rewrites the
snapshot with plain maps later. On the legacy-db backend the snapshot is
compacted inline.
fsnap/create! runs its writes in its own transaction, so callers that pass
only a pool (the restore backup) can queue the task. Whether stored bytes
hold objects-maps comes from the decoded data, not from the file features,
and compaction leaves pages behind a pointer unloaded.
update-file checked the schema of the whole file on every save, which
loads and decodes every page even when the changes touch one. On files
with several pages that was most of the time of a save.
validate-file-schema-affected! checks the file data with the pages index
reduced to the pages the changes modify; the data outside pages is still
checked whole, and a change type it does not know makes it check the
whole file. update-file uses it for the strict and the soft schema check.
A save of 10 commits on a file of 10 pages of 2k shapes goes from ~1.1 s
to ~240 ms; a single page file costs the same.
A save whose changes failed validation was rejected as a whole: autosave
stopped, the edits made after it piled up unsent, and a reload lost
them all, the valid ones included.
The frontend now sends each commit of a save as its own group with its
commit id (:changes-with-metadata). When applying and validating all of
them at once fails, the backend searches by bisection for the first
commit that fails, keeps the commits before it and answers with
:rejected (that commit and every later one). Only the kept changes are
stored, snapshotted and broadcast, so other users never see the rejected
ones. Flat :changes and groups without ids stay all-or-nothing; database
and network errors still fail the whole request. A rejection without an
error type is reported as an internal error.
The frontend rolls the file back to what the server holds: it undoes
every pending commit of that file, applies again the remote changes that
arrived meanwhile, and redoes the kept commits. Undoing only the
rejected commits would write stale values over a peer's later change to
the same attribute. The rejected and later commits leave the queue, the
buffer and the undo history, and a warning that hides after ten seconds
tells the user. The pure bookkeeping lives in
app.main.data.persistence.commits.
The pending notice of a commit the rollback dropped no longer leaves the
save status at pending, which made "Pin this version" hang and fail.
Debug tools drive these cases by hand: debug.commitInvalidChange() makes a
save fail validation, holdSaves() delays the answers, failNextSave() and
failNextRollback() fail them on purpose (backend flag debug-save-faults),
and persistenceState() shows the queue.
A remote commit undoes the pending local commits, applies the remote
changes and replays the local ones, so the local file ends like the
server will: remote first, local last. Only queued commits took part;
the ones still waiting in the persistence buffer (up to ~3s of edits)
stayed under the remote change. When both touched the same attribute,
the remote value won locally but lost on the server.
The buffer now lives in the store ([:persistence :buffer]) instead of
an rx buffer, so the rebase can reach it. A flush merges it per file
into queue entries that keep the list of commits they carry, and the
leave-page guard reads buffer and queue from the store. A buffer left
by a previous session is queued when persistence starts.
* 🐛 Wrap long shortcut key lists in the shortcuts panel
The Next board and Previous board rows of the viewer have five key
combinations. Their keys ran past the panel edge and covered the label.
Since #11081 the label sits inside a span with no flex rules, and the
key list never wrapped. Now each combination is a group that never
breaks, and the list wraps between groups. The comma stays at the end
of its group and "or" leads the last one, so no line starts with a
separator. The label keeps its width and the keys take the rest.
Closes#12641
AI-assisted-by: claude-opus-5-5
* ♻️ Drop unused deprecated imports from the shortcuts styles
shortcuts.scss no longer uses anything from refactor/ or ds/mixins.
Remove both imports and use the typography module without a
namespace. No visual change.
AI-assisted-by: claude-opus-5-5
Rewrite sql:restore-storage-objects so referenced storage ids are
collected as UUIDs first and then joined by primary key. The previous
form cast storage_object.id to text and OR-ed that with id IN, which
forced a scan of deleted storage rows and made restore-deleted-team-
files time out in production.
Closes#12727
* 🐛 Keep swapped and moved children in place when a component syncs
A sync resets an untouched shape of a copy to the main's geometry and the
layout then moves it back. Children the sync keeps, because they are
swapped or the user moved them, did not take the first move but did take
the second, so each sync pushed them away from their parent by the gap
between the copy and the main (e.g. a swapped icon in a copy that fills a
wider layout).
The sync now moves those children by the offset it applies to their
parent. Flex-child attributes still sync as before, so swapped children
keep their absolute position.
Closes#12657
* 🐛 Place swapped children where the swap puts them on sync and switch
A swapped child that the user never moved now goes to the top-left of the
shape it replaced, as a swap does: on a sync, the place of the main's slot
occupant; on a variant switch, the place of the new variant's occupant.
A swapped child the user moved keeps its offset inside its parent.
This stops the variant switch from leaving the swapped child at its old
position while the new variant is created at the main's size, and puts
back children that drifted before the sync fix the next time their copy
syncs.
* 🐛 Make kept children follow their parent's constraints on component sync
When a sync resets the size of a copy's shape, for example a copy root
that fills a wider layout, the layout then grows it back and moves its
children by their constraints. Children the sync keeps (moved by the
user, or swapped) only followed the parent's top-left, so with a right,
center or scale constraint they drifted on every sync, and a swapped
child with a scale constraint grew on every sync.
The sync now passes the parent's geometry before and after down the
tree, and kept children follow that change through their constraints.
Untouched swapped children also undo the change through their
constraints before they go to the swap place, so they keep their size.
The default constraint modifier returns empty modifiers instead of an
empty vector, which add-modifiers could not take.
* 🐛 Make swapped children follow their parent's constraints on switch
A variant switch only moved a swapped child by the parent's position
change. When the new variant's root had a different size, a user-moved
child with a right constraint drifted, and a scale-constrained one kept
its grown size.
The switch now applies the parent change from the old parent to the new
one through the child's constraints. An untouched swapped child then
takes the place of the shape it replaces, as a swap does.
* 🐛 Sync nested swapped copies before the copies that hold them
A swapped child is a copy of its own component, so one sync handles it
twice: once on its own, and once when the copy that holds it places it.
Each step read the shape from the data as it was before the sync, so
the step that ran last won, and the order came from the order of shape
ids. When the swapped child came last, it wrote its old size and
position back over the placement, leaving its x and selrect apart, and
a swapped child with a scale constraint grew on every sync.
The sync now visits the most deeply nested shapes first, and each step
reads the shapes as the earlier steps left them, so the placement
always comes last and builds on the child's own sync.
* 🐛 Keep moved children with a scale constraint at their size on switch
A variant switch carries the size of a child the user moved as an
override. In a copy that fills a wider layout, a child with a scale
constraint already has the size the layout gave it, so the switch
carried that size onto the new variant, created at the main's size, and
the layout then scaled it again: the child grew on every switch.
Before comparing, the switch now resizes the previous child the way its
constraints follow the change from its old parent to its new one. A
child that only grew with the layout then matches the main and is not
carried as an override.
* 🐛 Keep the content of swapped children at its size on sync and switch
When a sync or a variant switch undid the parent change on a swapped
child through its constraints, it applied the child's resize to every
shape inside it. The layout then grows the child back through its own
constraint, but its content follows its own constraints (left and top
by default), so it stayed shrunk: the shape inside a swapped icon with
a scale constraint lost most of its width on every switch.
The change of the swapped child now goes down its subtree the way a
layout update does, each shape through its own constraints.
* 🐛 Accept mixed and empty values in the layout size constraints menu
With several shapes or a group selected, the sidebar merges the layout
item attributes and tokens of the shapes: nil when a shape lacks one,
:multiple when they differ. The props schema of layout-size-constraints*
only accepted the values of a single shape, so selecting such shapes
with fill sizing raised "invalid props".
The schema now accepts nil and :multiple, as the numeric inputs those
values go to do.
* ♻️ Share the swapped child follow-parent step between sync and switch
The component sync and the variant switch both make a swapped child and
its children follow the parent change through their constraints and then
move them to the swap place. Both now use generate-follow-parent, so the
two paths stay the same. The helper that writes geometry without marking
it touched is renamed to update-geometry-untouched.
Adds a test for a swapped child without absolute position in a slot
without layout, and fixes the test comments on why constraints are set
again after a swap.
`critical-info` is the first memory every agent reads, and its
`scripts/ci` entry still described the orchestrator as lint + tests +
format over eight modules. `AGENTS.md` repeated the same incomplete
description in its scripts section.
Both now mention the opt-in production build and list `media-processor`
among the modules.
AI-assisted-by: deepseek-v4.1-flash
`./scripts/ci --build` compiles each module the way production does,
without going through `manage.sh build-bundle`, which wipes node_modules
and reinstalls dependencies. It runs the release commands already
defined per module and reuses existing caches, so a broken release build
(shadow-cljs optimizations, the wasm targets, the backend uberjar,
tsc/typedoc) shows up before a bundle is built.
The task is opt-in and runs last, after lint, test and fmt, so the
default flow keeps its duration. `common` has no build of its own and
reports as skipped. `media-processor` joins as the ninth module, with
its lint skipped and `tsc --noEmit` folded into its build.
All build outputs are gitignored. `scripts/test_ci.py` covers the flag
wiring and one command per module through `--dry-run`; it never runs a
real build.
AI-assisted-by: deepseek-v4.1-flash
pnpm 12.5.1 -> 12.16.1: the tarball pin of docker/devenv and of the
media-processor, exporter and mcp images, the packageManager field of
every workspace manifest, and the lockfile metadata of the 11
workspaces. The new pnpm also normalizes one engine range per lockfile
(>=18.* to >=18).
node 24.21.0 -> 24.22.2: devenv NODE_VERSION and both NODE_SHA256,
.nvmrc, and the runtime pin of the two plugins-deploy workflows. The
dhi.io image tags stay as they are until their digests are available.
AI-assisted-by: deepseek-v4.1-flash
The script walks the filesystem, so it stamped generated copies too, such
as media-processor/target/package.json: --check counted files git does
not track and failed whenever one of those copies was stale. Prune
target/ like the other generated trees, with a test for it.
Memory: the JDK and ImageMagick image pins have traps the code cannot
show, now in workflow/docker-images; memory-maintenance gains the rule
that a memory must not restate what the code already says; updating-pnpm
notes the lockfile-only refresh.
AI-assisted-by: deepseek-v4.1-flash
Sass adds @charset "UTF-8" to every module with non-ASCII characters,
and concatSass joined the modules as they came, so main.css carried it
in the middle of the file. Browsers only honor @charset as the first
rule, and the server sends text/css with no charset. When the browser
did not take the page encoding for the stylesheet, it read main.css as
Latin-1 and CSS content such as the bullet of the library element
counts showed as "•".
Drop every @charset while joining the modules and put one at the start.
Closes#12677
AI-assisted-by: claude-opus-5-5
A numeric input that can be scrubbed sets the ew-resize cursor on its
wrapper, and the token dropdown renders inside that wrapper, so the
whole list inherited the scrub cursor. Give the options dropdown the
default cursor, so it never takes the cursor of the control that opens
it.
AI-assisted-by: claude-opus-5-5
* 🐛 Stop thumbnail subscribers re-rendering on every store change
A thumbnail loaded from the server keeps a media id as :uri, and
workspace-thumbnail-by-id resolves it into a new map on each read. The
ref compared values with identical?, so every root frame, every
component in the assets panel and the interactions layer re-rendered
on every store change, mouse moves included. Compare by value instead.
This does not loop by itself, but it adds work to every commit and
brings other update loops closer to React's limit.
Relates to #12580
AI-assisted-by: claude-opus-5-5
* ✨ Report update loops throttled by the update scheduler
When the scheduler throttles an update loop, it only logs a console
warning, so a loop that no longer crashes leaves no trace. Send an
error report too, with the events in flight and the last events, at
most once per report window.
Relates to #12580
AI-assisted-by: claude-opus-5-5
* 🐛 Report throttled update loops as unhandled exceptions
The throttled update loop report used the handled-exception event, which
only lands in the audit log: error reports and alerts read
unhandled-exception and exception-page. A throttled loop is an
application defect (its cause has :type :internal), and the point of the
report is to find those loops, so it is now an unhandled exception.
AI-assisted-by: claude-opus-5-5
* 🐛 Report raw fetch failures as connectivity errors
A fetch that fails outside app.util.http (zip.js, plugins, schema
loads) rejects with a bare TypeError such as "Failed to fetch". It
reached the global handlers and was reported as an unhandled crash,
with no stack and no URL.
The global handlers now wrap the browser's network TypeErrors as
:network (or :offline when the browser says so), so they get the
connection toast and a compact handled report. Response body reads
in app.util.http also wrap a TypeError as :network with the request
uri, as fetch itself already did.
Relates to #12581
AI-assisted-by: claude-opus-5-5
* 🐛 Treat only network TypeErrors on body read as connectivity errors
process-response-type turned every TypeError from a body read into a
:network error, so a bug such as "body stream already read" showed a
connection toast. It now uses network-failure?, which moves to
app.util.http so that both the http client and the global error
handlers share it. Add Firefox's "Error in body stream" message.
Tests now check :offline and :network separately by setting
navigator.onLine, and read-error builds on async/->promise.
AI-assisted-by: claude-opus-5-5
* ♻️ Take the command limits before the root ones in the RPC limiter
The RPC concurrency limiter took the root limiters (the ones every request
passes through) before the ones a command declares, so a request waiting for
the limits of its own command held the root permits of its profile while it
waited: a profile with a pile-up of heavy requests saw its other requests
queue behind them and be rejected with 429.
That order was forced by two commands that entered the limiter from inside
their handler: a command that declares no limits of its own can only take
them deeper than the root ones, so two paths of one profile could take the
same limiters in opposite order and park for good.
The commands declare their limits in their metadata now and their handlers
call the work directly, so no command enters the limiter from inside its
handler and every path takes the limiters in the same order. The root
limiters are appended to the sequence first, so the limits a command
declares end up outermost and are taken first: a request waiting for them
does not hold the root permits of its profile. The photo of a team keeps its
limits, because it declares them now that the helper does not.
A call from inside a handler can only reenter the limits that thread
already holds, and it is refused when it asks for a new one, because that
would take it after the root ones and invert the order against the other
paths. The key of a limit is resolved the same way in every path, so both
paths point at the same limiter and the reentrancy check sees it.
Every entry of the shipped climit.edn declares a queue, so the number of
requests waiting for the same limit is bounded instead of piling up until
the timeout. The production file lives outside the repository and has to be
mirrored to pick them up.
The tests cover the acquisition order of a command with and without limits
of its own, the order of the limits as a whole (a ring of any size fails,
not only a pair in opposite order), the nested call that asks for a limit
the thread does not hold, and the queues and timeouts of the shipped
configuration. The import of a binfile declares its request as multipart in
its test, the way the commands that take an upload map do.
AI-assisted-by: minimax-m3.1-flash
AI-assisted-by: deepseek-v4.1-flash
* 🔧 Keep the commands' limits and the shipped config in sync
`profile-plugin-ops` guarded only an UPDATE on the caller's own profile row,
which the row lock already serializes, so its global cap could only reject a
burst of different profiles toggling plugins. Both commands declare the
by-profile limit alone now, and the example config drops the entry.
A declared id without an entry does not limit anything: `wrap` logs a warning
and runs the handler with no limiter at all, which is how a command ends up
unbounded in production. A test fails now when a command declares an id the
config does not list, and the header of the example says the production file
mirrors the shape and lists every declared id, not the values.
AI-assisted-by: deepseek-v4.1-flash
* 📚 Record that background work is not waited for with a sleep
A long command moved to the background reports its own completion, so
polling it with a sleep inside a foreground command only blocks the session
and the notification arrives anyway. The rule says to keep working on
something else, or to end the response and wait for it.
AI-assisted-by: minimax-m3.1-flash
Support currently fixes wrong profile emails and false bounce marks with
raw SQL. Add update-profile-email! (rejects collisions) and
clear-email-complaint-reports! (deletes global and profile reports and
unmutes the matching profile) so these ops run through the REPL.
Closes#12663
The Nextcloud link to the enterprise migration guide no longer works.
Point it to the new share.
The box also had a bold "Open the full guide (PDF)" line that looked
clickable but was not, with the real link below it. Keep a single
link and mark it as a PDF at the end of the text.
AI-assisted-by: claude-opus-5-5
The full `git describe` output is not stable across checkouts: the
length of its -g<sha> suffix depends on the local object count, so
build-bundle and build-docker could compute different keys for the same
commit on different runner workspaces. The sha already pins the commit,
so the closest tag is enough to tell versions apart.
Signed-off-by: David Barragán Merino <david.barragan@kaleidos.net>
The bundle stamps the version into version.txt, so a commit that gets a
new tag (2.18.1-RC1 -> 2.18.1) needs a new bundle and image set. Keying
them by commit sha alone reused the RC artifacts for the final release.
Signed-off-by: David Barragán Merino <david.barragan@kaleidos.net>
* 🐛 Remap library refs inside deleted components on absorb
Deleted components keep their shapes in :objects, to be restored and
to resolve their remaining copies. When a library was absorbed into a
file (export with libraries merged, unsharing or deleting the
library), absorb-assets only looked for usages in pages and in live
components. The shapes inside deleted components kept pointing to the
library, so they no longer matched their copies in the pages: the file
failed validation with :component-id-mismatch and could not be saved.
Also look for usages in deleted components, so their library
components, colors and typographies are remapped to the local file.
Relates to #10806
AI-assisted-by: claude-opus-5-5
* 🐛 Persist pointer-map fragments when absorbing a library
absorb-library-by-file saved the file without its :features. Without
"fdata/pointer-map" there, encode-file does not persist the changed
fragments, so in files with pointer maps the pages and components
that absorb-assets remapped were never written. After unpublishing or
deleting a library, its consumers failed to load with "fragment not
found".
Pass :features to update-file!. Exporting with shared libraries does
not go through this path, so it was not affected.
AI-assisted-by: claude-opus-5-5
Setting a library as tokens source did not update shapes that use tokens,
because set-tokens-source never ran the token propagation that every other
token operation runs. Run it after the commit.
Going back to the local tokens, or unlinking the library that was the
source, left no local set active: the file has a single tokens status, and
switching to a library replaced it with the library's one. Keep the status
of the file's own tokens lib aside in a new optional :own-tokens-status
attribute while an external library is the source, and restore it when the
file is its own source again. Exporting without libraries and absorbing a
deleted source library restore it as well.
Closes#12430
AI-assisted-by: claude-opus-5-5
The RPC layer emitted the event as soon as the handler returned the
SSE response, before the import ran, so the event could not say which
files the import created. Emit it from inside the SSE handler once the
import ends, with the ids and count of the created files and whether
the import completed or failed.
Closes#12485
AI-assisted-by: claude-opus-5-5
LibraryComponent.restore() did not check that the component belongs to
the current file's library. Called on a deleted component of a connected
shared library, it restored that component and saved the change to the
library file, while remove(), annotation and duplicate() reject such
handles with a validation error.
restore() now rejects them the same way: "Can only restore components
from the current file's library".
Closes#12607
* ✨ Add new slides content for 2.19 release
* 🎉 Update user settings instructions in v2_19.cljs
Signed-off-by: Juan de la Cruz <delacruzgarciajuan@gmail.com>
---------
Signed-off-by: Juan de la Cruz <delacruzgarciajuan@gmail.com>
Fixes the problems found after #12326 and listed in #12327.
Mousetrap now tries several names for each key press, in order, and
fires the first one with a binding: letters and digits by keyCode when
a modifier is held, punctuation by position (layout map, or a US table
when the browser has none), the typed glyph, and the typed glyph
without the Shift it needed. With AltGr the typed glyph comes before
the position. The shortcut recorder asks Mousetrap for the key it
stores, so a recorded shortcut always fires.
This makes "?" and "+" work on every layout, Shift and Ctrl+Shift with
punctuation work in Firefox and Safari, Option+letter work on macOS,
and AltGr+º hide the UI on Linux with a Spanish layout.
Chrome on Linux returns the map of the first configured layout, not
the active one. Mousetrap now drops the map when an unmodified
punctuation key types something else.
The layout twins are no longer needed and are removed: "shift+'" made
"?" zoom to the selection on Spanish layouts. The Add node shortcut is
removed too: on US layouts its key is the "+" zoom key, and on Firefox
with a Spanish layout it cannot fire. The Firefox and Safari warning
in the shortcuts settings is gone, since those shortcuts now work
there. The user guide and translations follow these changes.
AI-assisted-by: claude-opus-5-5