Rewrite sql:restore-storage-objects so referenced storage ids are
collected as UUIDs first and then joined by primary key. The previous
form cast storage_object.id to text and OR-ed that with id IN, which
forced a scan of deleted storage rows and made restore-deleted-team-
files time out in production.
Closes#12727
* 🐛 Render no type attribute on DS buttons used as links
With `to`, button* renders an <a href> but still passed type="button". On
an anchor, type is a MIME type hint, so "button" is invalid HTML. The
type now applies only when the element is a <button> (still "button" by
default).
New "As Link" story with two tests: the link has its href and no type,
and a plain button keeps type="button".
AI-assisted-by: claude-opus-5-5
* 📚 Document the DS button as a link
The Semantics section only said that button* accepts `to`. It now says
when to use it (the control goes to another URL), what it renders (an
<a href> with the button style and no type), how to keep the in-app
navigation on a plain click, and shows the "As Link" story.
AI-assisted-by: claude-opus-5-5
* ♻️ Use a DS icon button for Share in the workspace header
The Share link of the right header becomes an icon-button* with the DS
share icon, like its neighbours (comments, history, viewer). It gets
keyboard focus, a name and the DS tooltip and hover.
It also makes Share visible again on develop: since the share icon
moved to currentColor, the legacy icon drew with the transparent color
of its svg.
The button is 32px wide instead of 28px, so the zoom, comments and
history controls move 4px to the left.
AI-assisted-by: claude-opus-5-5
* 🔥 Remove the share link styles from the workspace header
Delete .share-btn and its svg rule, which no markup uses since Share is
a DS icon button. refactor/ stays only for the menu placeholders.
No visual change (0 px).
AI-assisted-by: claude-opus-5-5
* 🐛 Fix stack overflow when applying a library update
Each shape updated by a component sync added its reg-objects undo change
with (update :undo-changes concat [...]). That wrapped the whole undo list
in one more lazy concat per shape, with the old list at the head. After a
few thousand shapes, walking the list overflowed the stack, which matches
the nested LazySeq frames reported when a library update is applied.
add-update-attr-changes now conjs the reg-objects before the mod-obj, so
undo restores each shape and then recalculates its parents, as redo does.
The trailing reg-objects also recalculated groups after undoing shapes
that the sync added or removed. To keep that, add-shape-to-instance,
add-shape-to-main and remove-shape now add their own undo reg-objects,
conjed before their other undo changes so it runs after them.
Tests cover many calls to add-update-attr-changes, a sync and undo of
many shapes, and undoing a sync that moves, adds or removes a child of a
group in the copy.
Closes#12576
AI-assisted-by: claude-opus-5-5
* 🐛 Test undo of an inverse sync that adds a shape
The previous commit added an undo :reg-objects to add-shape-to-main, so
undoing an "update main component" recalculates the main's groups after
removing the added shapes. No test covered it.
The new test adds a shape at the start of a group in the copy and changes
a sibling's fill, runs the inverse sync and undoes it. Without the undo
reg, the main group keeps the bounds of the removed shape.
AI-assisted-by: claude-opus-5-5
* ♻️ Use the DS select for the gradient type in the colorpicker
The Linear / Radial select of the gradient options used the legacy
select. It now uses select* with string ids, converted back to the
gradient type keyword in the handler.
Visible changes: the DS select look (label 1px higher, DS list with
taller rows and the DS check mark, opening 2px lower). The list still
opens inside the colorpicker, so it needs no portal.
The "Create a RADIAL gradient" e2e test picks the type by role instead of
a DOM position that only matched the legacy markup. New ds visual test
"Gradient type select": closed, hover, open and changed.
AI-assisted-by: claude-opus-5-5
* ♻️ Move colorpicker gradient styles off the deprecated styles
gradients.scss now uses DS spacing, sizes, borders, typography and
logical properties, and resolves the --menu-shadow-color alias. The
deprecated import stays only for %input-element: the stop offset input
moves to the DS with the numeric inputs group.
The offset input uses body-small (line-height 1.3 instead of 1.4); the
input keeps its height, so nothing moves. 0px difference against the
previous commit, including a new shot of the whole gradient panel.
gradients.cljs uses an icon-text class that has no rule in this file.
AI-assisted-by: claude-opus-5-5
* 🐛 Keep swapped and moved children in place when a component syncs
A sync resets an untouched shape of a copy to the main's geometry and the
layout then moves it back. Children the sync keeps, because they are
swapped or the user moved them, did not take the first move but did take
the second, so each sync pushed them away from their parent by the gap
between the copy and the main (e.g. a swapped icon in a copy that fills a
wider layout).
The sync now moves those children by the offset it applies to their
parent. Flex-child attributes still sync as before, so swapped children
keep their absolute position.
Closes#12657
* 🐛 Place swapped children where the swap puts them on sync and switch
A swapped child that the user never moved now goes to the top-left of the
shape it replaced, as a swap does: on a sync, the place of the main's slot
occupant; on a variant switch, the place of the new variant's occupant.
A swapped child the user moved keeps its offset inside its parent.
This stops the variant switch from leaving the swapped child at its old
position while the new variant is created at the main's size, and puts
back children that drifted before the sync fix the next time their copy
syncs.
* 🐛 Make kept children follow their parent's constraints on component sync
When a sync resets the size of a copy's shape, for example a copy root
that fills a wider layout, the layout then grows it back and moves its
children by their constraints. Children the sync keeps (moved by the
user, or swapped) only followed the parent's top-left, so with a right,
center or scale constraint they drifted on every sync, and a swapped
child with a scale constraint grew on every sync.
The sync now passes the parent's geometry before and after down the
tree, and kept children follow that change through their constraints.
Untouched swapped children also undo the change through their
constraints before they go to the swap place, so they keep their size.
The default constraint modifier returns empty modifiers instead of an
empty vector, which add-modifiers could not take.
* 🐛 Make swapped children follow their parent's constraints on switch
A variant switch only moved a swapped child by the parent's position
change. When the new variant's root had a different size, a user-moved
child with a right constraint drifted, and a scale-constrained one kept
its grown size.
The switch now applies the parent change from the old parent to the new
one through the child's constraints. An untouched swapped child then
takes the place of the shape it replaces, as a swap does.
* 🐛 Sync nested swapped copies before the copies that hold them
A swapped child is a copy of its own component, so one sync handles it
twice: once on its own, and once when the copy that holds it places it.
Each step read the shape from the data as it was before the sync, so
the step that ran last won, and the order came from the order of shape
ids. When the swapped child came last, it wrote its old size and
position back over the placement, leaving its x and selrect apart, and
a swapped child with a scale constraint grew on every sync.
The sync now visits the most deeply nested shapes first, and each step
reads the shapes as the earlier steps left them, so the placement
always comes last and builds on the child's own sync.
* 🐛 Keep moved children with a scale constraint at their size on switch
A variant switch carries the size of a child the user moved as an
override. In a copy that fills a wider layout, a child with a scale
constraint already has the size the layout gave it, so the switch
carried that size onto the new variant, created at the main's size, and
the layout then scaled it again: the child grew on every switch.
Before comparing, the switch now resizes the previous child the way its
constraints follow the change from its old parent to its new one. A
child that only grew with the layout then matches the main and is not
carried as an override.
* 🐛 Keep the content of swapped children at its size on sync and switch
When a sync or a variant switch undid the parent change on a swapped
child through its constraints, it applied the child's resize to every
shape inside it. The layout then grows the child back through its own
constraint, but its content follows its own constraints (left and top
by default), so it stayed shrunk: the shape inside a swapped icon with
a scale constraint lost most of its width on every switch.
The change of the swapped child now goes down its subtree the way a
layout update does, each shape through its own constraints.
* 🐛 Accept mixed and empty values in the layout size constraints menu
With several shapes or a group selected, the sidebar merges the layout
item attributes and tokens of the shapes: nil when a shape lacks one,
:multiple when they differ. The props schema of layout-size-constraints*
only accepted the values of a single shape, so selecting such shapes
with fill sizing raised "invalid props".
The schema now accepts nil and :multiple, as the numeric inputs those
values go to do.
* ♻️ Share the swapped child follow-parent step between sync and switch
The component sync and the variant switch both make a swapped child and
its children follow the parent change through their constraints and then
move them to the swap place. Both now use generate-follow-parent, so the
two paths stay the same. The helper that writes geometry without marking
it touched is renamed to update-geometry-untouched.
Adds a test for a swapped child without absolute position in a slot
without layout, and fixes the test comments on why constraints are set
again after a swap.
`critical-info` is the first memory every agent reads, and its
`scripts/ci` entry still described the orchestrator as lint + tests +
format over eight modules. `AGENTS.md` repeated the same incomplete
description in its scripts section.
Both now mention the opt-in production build and list `media-processor`
among the modules.
AI-assisted-by: deepseek-v4.1-flash
`./scripts/ci --build` compiles each module the way production does,
without going through `manage.sh build-bundle`, which wipes node_modules
and reinstalls dependencies. It runs the release commands already
defined per module and reuses existing caches, so a broken release build
(shadow-cljs optimizations, the wasm targets, the backend uberjar,
tsc/typedoc) shows up before a bundle is built.
The task is opt-in and runs last, after lint, test and fmt, so the
default flow keeps its duration. `common` has no build of its own and
reports as skipped. `media-processor` joins as the ninth module, with
its lint skipped and `tsc --noEmit` folded into its build.
All build outputs are gitignored. `scripts/test_ci.py` covers the flag
wiring and one command per module through `--dry-run`; it never runs a
real build.
AI-assisted-by: deepseek-v4.1-flash
pnpm 12.5.1 -> 12.16.1: the tarball pin of docker/devenv and of the
media-processor, exporter and mcp images, the packageManager field of
every workspace manifest, and the lockfile metadata of the 11
workspaces. The new pnpm also normalizes one engine range per lockfile
(>=18.* to >=18).
node 24.21.0 -> 24.22.2: devenv NODE_VERSION and both NODE_SHA256,
.nvmrc, and the runtime pin of the two plugins-deploy workflows. The
dhi.io image tags stay as they are until their digests are available.
AI-assisted-by: deepseek-v4.1-flash
The script walks the filesystem, so it stamped generated copies too, such
as media-processor/target/package.json: --check counted files git does
not track and failed whenever one of those copies was stale. Prune
target/ like the other generated trees, with a test for it.
Memory: the JDK and ImageMagick image pins have traps the code cannot
show, now in workflow/docker-images; memory-maintenance gains the rule
that a memory must not restate what the code already says; updating-pnpm
notes the lockfile-only refresh.
AI-assisted-by: deepseek-v4.1-flash