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Run `corepack use pnpm@next-12` (resolved to 12.3.4) on every directory with a package.json: the repo root, the 11 module workspaces, and all submodules. Every packageManager field now carries the same pinned version and hash; the root and backend move off 11.20.0. Fix the composable-test-suite workspace config (esbuild allowBuilds placeholder left by pnpm 12) so its install passes, and add the missing packageManager fields to frontend/packages/ui and mcp/packages/plugin, since corepack only updates existing fields. Document the canonical update procedure in .serena/memories/workflow/updating-pnpm.md. AI-assisted-by: omen-alpha
Penpot WASM render
This is the canvas-based WebAssembly render engine for Penpot.
Rust & Emscripten
This project is a Rust crate that targets Emscripten (wasm32-unknown-emscripten).
We use wasm32-unknown-emscripten compilation target:
- It compiles Rust code into WASM
- It generates the JavaScript code (“glue”) to load and run the WASM code
Skia
We use Skia, an Open Source 2D graphics library. In particular, the render engine uses Skia via custom binaries of the rust-skia crate.
How to build
With the Penpot Development Environment running, create a new tab in the tmux.
cd penpot/render-wasm
./build
You can also use ./watch to run the build on every change.
The build script will compile the project and copy the .js and .wasm files to their correct location within the frontend app.
Edit your local frontend/resources/public/js/config.js to add the following flags:
enable-feature-render-wasmto enable this render engine.enable-render-wasm-dpr(optional), to enable using the device pixel ratio.
How to test
We currently have two types of tests:
- Unit tests
cd penpot/render-wasm
./test

