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pnpm 12.5.1 -> 12.16.1: the tarball pin of docker/devenv and of the media-processor, exporter and mcp images, the packageManager field of every workspace manifest, and the lockfile metadata of the 11 workspaces. The new pnpm also normalizes one engine range per lockfile (>=18.* to >=18). node 24.21.0 -> 24.22.2: devenv NODE_VERSION and both NODE_SHA256, .nvmrc, and the runtime pin of the two plugins-deploy workflows. The dhi.io image tags stay as they are until their digests are available. AI-assisted-by: deepseek-v4.1-flash
Penpot WASM render
This is the canvas-based WebAssembly render engine for Penpot.
Rust & Emscripten
This project is a Rust crate that targets Emscripten (wasm32-unknown-emscripten).
We use wasm32-unknown-emscripten compilation target:
- It compiles Rust code into WASM
- It generates the JavaScript code (“glue”) to load and run the WASM code
Skia
We use Skia, an Open Source 2D graphics library. In particular, the render engine uses Skia via custom binaries of the rust-skia crate.
How to build
With the Penpot Development Environment running, create a new tab in the tmux.
cd penpot/render-wasm
./build
You can also use ./watch to run the build on every change.
The build script will compile the project and copy the .js and .wasm files to their correct location within the frontend app.
Edit your local frontend/resources/public/js/config.js to add the following flags:
enable-feature-render-wasmto enable this render engine.enable-render-wasm-dpr(optional), to enable using the device pixel ratio.
How to test
We currently have two types of tests:
- Unit tests
cd penpot/render-wasm
./test

