Memories use a system of progressive disclosure: Starting from a root memory, memories reference other memories using explicit references. The new system of hierarchical memories replaces AGENTS.md files. GitHub #9215 Co-authored-by: Michael Panchenko <michael.panchenko@oraios-ai.de> Co-authored-by: Codex <codex@openai.com>
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Driving Real User Gestures via Playwright
Use Playwright when the bug or behavior depends on Penpot's real input pipeline: pointer gestures, keyboard modifiers, drag/drop targeting, modifier propagation, hover/focus behavior, or alt-drag duplication. The plugin JS API and penpot:execute_code can bypass these paths by dispatching store/API operations directly.
When execute_code Is Not Enough
execute_code runs in the plugin sandbox. It is excellent for creating shapes, calling Plugin API methods, and querying design data, but it does not faithfully reproduce all user gestures. If the issue involves interactive transforms, frame targeting during drop, drag previews, modifier keys, or canvas hit-testing, drive the browser with Playwright and inspect results via cljs-repl.
Gesture Pattern
A reliable drag gesture generally needs:
- focus on the canvas first;
- key modifiers held from before mouse down until after mouse up;
- intermediate mouse move events, not just start/end;
- short waits so Penpot's drag pipeline observes the gesture;
- a trailing wait for the transaction to commit.
Alt-drag duplication example:
async (page) => {
await page.mouse.click(700, 700);
await page.waitForTimeout(200);
const startX = 821, startY = 565, endX = 821, endY = 815;
await page.keyboard.down('Alt');
await page.mouse.move(startX, startY);
await page.waitForTimeout(100);
await page.mouse.down();
await page.waitForTimeout(100);
for (let i = 1; i <= 10; i++) {
const t = i / 10;
await page.mouse.move(startX + (endX - startX) * t,
startY + (endY - startY) * t);
await page.waitForTimeout(20);
}
await page.waitForTimeout(100);
await page.mouse.up();
await page.waitForTimeout(100);
await page.keyboard.up('Alt');
await page.waitForTimeout(500);
}
Coordinate Planning
For reliably finding pixel positions of objects, see mem:frontend/penpot-to-browser-coords.