80 lines
2.2 KiB
Rust

use std::collections::HashMap;
use uuid::Uuid;
use crate::render::RenderState;
use crate::shapes::Shape;
use crate::view::View;
/// This struct holds the state of the Rust application between JS calls.
///
/// It is created by [init] and passed to the other exported functions.
/// Note that rust-skia data structures are not thread safe, so a state
/// must not be shared between different Web Workers.
pub(crate) struct State<'a> {
pub render_state: RenderState,
pub current_id: Option<Uuid>,
pub current_shape: Option<&'a mut Shape>,
pub shapes: HashMap<Uuid, Shape>,
pub view: View,
}
impl<'a> State<'a> {
pub fn with_capacity(width: i32, height: i32, capacity: usize) -> Self {
State {
render_state: RenderState::new(width, height),
current_id: None,
current_shape: None,
shapes: HashMap::with_capacity(capacity),
view: View {
x: 0.,
y: 0.,
zoom: 1.,
width: 0.,
height: 0.,
},
}
}
pub fn render_state(&'a mut self) -> &'a mut RenderState {
&mut self.render_state
}
pub fn navigate(&mut self) {
self.render_state.navigate(&self.view, &self.shapes);
}
pub fn draw_all_shapes(&mut self) {
self.render_state.draw_all_shapes(&self.view, &self.shapes);
}
pub fn use_shape(&'a mut self, id: Uuid) {
if !self.shapes.contains_key(&id) {
let new_shape = Shape::new(id);
self.shapes.insert(id, new_shape);
}
self.current_id = Some(id);
self.current_shape = self.shapes.get_mut(&id);
}
pub fn current_shape(&'a mut self) -> Option<&'a mut Shape> {
self.current_shape.as_deref_mut()
}
pub fn set_view(&mut self, zoom: f32, pan: (f32, f32), size: (f32, f32)) {
let (x, y) = pan;
self.view.x = x;
self.view.y = y;
self.view.zoom = zoom;
let (w, h) = size;
if self.view.width != w || self.view.height != h {
self.view.width = w;
self.view.height = h;
self.render_state.resize(w as i32, h as i32);
}
}
}