alonso.torres d1104c608b ⚡ Make component sync about twice as fast
A profile of the benchmark worlds showed where a sync spends its time.

- The token sync of shapes that apply no tokens took 38% of a sync in
  the 1000-copy world: for every synced shape, generate-update-tokens
  walked every sync attribute, resolved its group and its token
  attributes, and only then found that neither the main shape nor the
  copy applies a token. It now returns at once, and the token
  attributes of each sync attribute are computed once, at load.
- A sync looks through every object of each page and component to
  find the copies it updates, so in a file with many shapes and few
  copies the search costs more than the sync itself. The new benchmark
  world main-edit-among-many-shapes syncs a main edit into 10 copies in
  a page with 20,000 plain rects; its baseline, measured before the
  change below, joins the recorded one with a note, and its result
  joins the golden master. generate-sync-container called the
  uses-assets? multimethod on every object through a lazy filter; the
  predicate is now chosen once per container (asset-user?) and the
  objects walked with reduce-kv into a vector, in the same order.
- compare-children searched the remaining children (d/seek) for every
  child out of place, and dropped a child taken out of order with a
  lazy remove, so a reorder took quadratic time and nested one lazy
  sequence per child taken. It now looks children up by their
  reference or id (index-positions) and skips those taken out of order
  when the walk reaches them, with the same callbacks in the same
  order. The sync of a reorder stays slow: when a main with 1,000
  children moves its first one to the end, each copy still gets 999
  moves (F85), and applying them is what costs (4.75 s to 4.26 s for
  10 copies). Fewer moves change what a sync writes, so that waits for
  Phase 4c.

No behavior change: the golden masters and the suites are unchanged.

Benchmark (lower quantile, ms; baseline / now / ratio):
  deepest-edit-through-three-levels    35.2 /  18.6 / 0.53
  edit-through-a-chain-of-dependents   68.9 /  36.4 / 0.53
  library-update-into-copies           83.1 /  43.0 / 0.52
  main-edit-among-many-shapes           4.8 /   2.3 / 0.48
  main-edit-into-10-copies              1.8 /   0.9 / 0.48
  main-edit-into-100-copies            15.4 /   8.4 / 0.54
  main-edit-into-1000-copies          153.1 /  90.1 / 0.59
  variant-switch-into-copies           32.1 /  20.0 / 0.63
(main-edit-among-many-shapes: baseline measured before the search
change.)

AI-assisted-by: claude-opus-5-5
2026-10-28 15:53:06 +01:00
2026-09-25 11:11:44 +02:00
2026-09-23 18:53:25 +02:00
2026-10-27 14:59:22 +01:00
2021-11-15 09:54:36 -05:00
2026-10-27 14:59:22 +01:00
2020-08-11 10:11:23 +02:00
2025-01-22 15:46:23 +01:00
2026-07-22 14:18:51 +02:00
2017-03-06 18:42:58 +01:00
2026-10-19 20:10:20 +02:00
2026-10-27 14:59:22 +01:00
2026-10-19 20:10:20 +02:00
2025-06-02 12:09:20 +02:00
2023-11-15 10:55:39 +01:00
2026-10-07 13:02:27 +02:00
2026-10-06 18:09:57 +02:00
2026-06-09 18:48:03 +02:00
2020-08-05 11:19:34 +02:00

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Penpot is the open-source design platform for teams that build digital products at scale.

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