Alejandro Alonso af3393bdbf Paint visible and interest tiles once then crop to atlas
Size Current and layer surfaces to the viewport plus interest pad on
window resize, walk each uncached batch once, and GPU-crop 512 tiles
into the atlases so post-zoom HQ avoids re-walking the tree per tile.
Soft-flush the GPU during paint-region batches so Partial submit does
not stall on a full command backlog.
2026-08-05 15:13:19 +02:00
..
2026-06-02 09:38:52 +02:00
2026-08-04 15:30:26 +02:00
2026-06-02 09:38:52 +02:00
2026-06-29 10:34:44 +02:00
2026-06-02 09:38:52 +02:00
2026-06-25 13:30:53 +02:00
2026-07-03 08:37:22 +02:00
2026-06-02 09:38:52 +02:00
2026-06-02 09:38:52 +02:00
2026-07-03 08:37:22 +02:00