* ♻️ Derive per-side stroke widths from the side values The per-stroke `:stroke-per-side` boolean only gated whether the renderer looked at the four side widths, and the CSS generator used it to decide whether to emit one `border-width` or four. Comparing the sides is enough, so drop the attribute from the shape schema and from the stroke attribute list. The WASM property and upload bridges and `stroke-per-side-widths` now derive the per-side widths from the values alone. AI-assisted-by: deepseek-v4.1-flash * ✨ Declare per-side stroke width token attributes Replace the single `:stroke-width` token attribute with `:stroke-width-top`, `:stroke-width-right`, `:stroke-width-bottom` and `:stroke-width-left`, add `per-side-stroke-width-keys`, and map the new attributes to the strokes shape attribute and to the dimensions token type. AI-assisted-by: deepseek-v4.1-flash * 🐛 Unapply only the token of the changed stroke side A stroke change that reports a single per-side sub-attribute now resolves to that side's token only. A plain `:stroke-width` change still resolves to every side, and a change with no sub-attribute resolves to all width keys plus the color. Add a regression test that tokens on untouched sides survive a change to another side. AI-assisted-by: deepseek-v4.1-flash * ✨ Add a predicate for per-side stroke shapes Boards and rectangles support independent stroke widths per side. Expose `per-side-stroke-shape?` so callers can gate the per-side UI, and cover the supported and unsupported shape types with a test. AI-assisted-by: deepseek-v4.1-flash * ✨ Add stroke side width materialization helper `materialize-stroke-side-widths` concretizes the four per-side width keys from a stroke: edited sides take the new value, the others keep their current width (0 when there is no stroke), and `:stroke-width` mirrors the top side for legacy consumers. This pulls the logic already duplicated in the token apply path into a shared helper, ready for the direct-edit path. AI-assisted-by: deepseek-v4.1-flash * ✨ Apply a stroke width token to every side `update-stroke-width` now writes the four per-side width keys, both when the shape already has a stroke and when it gets a new default one, so the applied-token bookkeeping matches the stroke attributes. AI-assisted-by: deepseek-v4.1-flash * ✨ Apply a stroke width token to a single side Add `update-stroke-width-side`, which changes only the sides named in `attributes` on the first stroke of each shape. The remaining sides keep their current width (0 when the shape had no stroke) and all side keys are materialized through the shared helper, so consumers never fall back to `:stroke-width`. Route the per-side token keys to the new function and update the apply, remap and component tests. AI-assisted-by: deepseek-v4.1-flash * ✨ Complete a partially applied per-side token on toggle When explicit attributes come from an input or a plugin call, toggle the token off only if it already covers every target attribute on every selected shape. A partial per-side application is completed instead of removed. The token pill keeps the previous any-attribute behavior. Add tests for both the completion and the full removal. AI-assisted-by: deepseek-v4.1-flash * ✨ Offer per-side stroke width actions in the token menu Boards and rectangles get a stroke width submenu with an all-sides action and one action per side; other shapes keep the single global action. The global action targets every per-side attribute so the design tab keeps showing the token on each side. Add the pill labels for the new attributes, the menu test, and the `workspace.tokens.stroke-width` string. AI-assisted-by: deepseek-v4.1-flash * ✨ Persist the per-side stroke preference Add `:stroke-per-side` to the user profile props schema and expose it through a derived `stroke-per-side` ref. The design tab will read the preference from here instead of a per-stroke attribute. AI-assisted-by: deepseek-v4.1-flash * ✨ Add per-side stroke width helpers to the stroke menu Add `stroke-width-all-attrs` and `per-side-stroke-available?`, which checks the feature flag and that a single board or rectangle, or a uniform multi-selection of them, is selected. Use it instead of the inline shape-type check and drop the old per-side toggle handler. Cover both helpers with a test. AI-assisted-by: deepseek-v4.1-flash * ✨ Add per-side stroke width token inputs to the design tab Turn the four side width fields into token inputs with detach actions and a `:multiple` mixed value when the sides differ. The per-side toggle now reads the persisted profile preference instead of a per-stroke attribute, so previous per-side edits survive. AI-assisted-by: deepseek-v4.1-flash * 🐛 Materialize stroke sides on direct width edit The stroke menu per-side handler only wrote the edited side key and, for the top side, the global `:stroke-width`. A stroke holding just `:stroke-width` made every consumer fall back to the global value, so editing one side changed all the others. Add a `change-stroke-side-width` event that materializes the four side keys through the shared helper and reports only the edited key as changed, so tokens on untouched sides are not unapplied. Route the menu handler through it. AI-assisted-by: deepseek-v4.1-flash * 🐛 Make stroke width fields non nullable Drop `:nillable` from the global and per-side stroke width inputs and use `:multiple` for the mixed state, so an empty field no longer represents a null width. AI-assisted-by: deepseek-v4.1-flash * 🐛 Fix the numeric-input props schema key The schema declared `:applied-token`, but the component body and every caller use `:applied-token-name`, so the prop was never validated. Rename the schema entry to match. AI-assisted-by: deepseek-v4.1-flash * ✨ Add token-disabled support to the numeric input The design-system numeric input accepts `:token-disabled` and `:token-tooltip`; the token button is disabled and shows the reason. Scope the disabled input style to `input:disabled` so a disabled token button no longer dims the whole field. Pass both props through the token wrapper. AI-assisted-by: deepseek-v4.1-flash * 🐛 Disable token controls below the first fill or stroke Design tokens only apply to the first fill or stroke of a shape. Add `tokens-allowed-position?` and mark the fill and stroke lists with `tokens-first-only`, so later entries disable their token controls and explain why. The colorpicker opens on the direct color tab and disables the token tab for those rows. Cover the helper with a test and add the new translation. AI-assisted-by: deepseek-v4.1-flash * ♻️ Refactor colorpicker style switcher to DS radio buttons Replace the legacy `components/radio-buttons` markup in the colorpicker with the design system `radio-buttons*`, using its declarative options API. Switching between direct color and token mode now passes string values, as the DS component expects. The previous keyword values broke the round trip back to color mode: the DOM stringifies keywords with a leading colon, so the value never matched `:direct-color`. Using plain strings keeps the conversion clean. AI-assisted-by: deepseek-v4.1-flash * ✨ Add playwright tests * ✨ Scope per-side stroke controls to each stroke Give every stroke row its own expanded state instead of sharing one profile-wide preference. The state lives in `:workspace-local`, keyed by `[ids index]`, so it survives selecting another shape and coming back but resets on reload. Remove the `:stroke-per-side` profile prop and its ref. The ref now derives from `:workspace-local`. Update the Playwright spec to expand the controls per stroke through the toggle, and assert that strokes toggle independently, that the state resets on reload, and that it survives switching shapes. AI-assisted-by: deepseek-v4.1-flash * 🐛 Keep stroke tokens when editing or removing later strokes The token unapply logic decided which tokens to clear from the shape using only the changed sub-attributes, without knowing which stroke was edited. Since stroke tokens only live on the first stroke, editing or removing a later stroke cleared the first stroke's tokens. Add a `:changed-item-index` option to `generate-update-shapes` and skip unapplying fill/stroke tokens when the changed item is not the first. The stroke color, attrs, side-width and remove events now report the index they touch. AI-assisted-by: deepseek-v4.1-flash * 🐛 Ignore token shortcuts when tokens are disabled for input The numeric input opened the token dropdown on `{` regardless of `token-disabled?`, so inputs that cannot hold tokens (for example, strokes after the first one) still opened it, and typing `{token}` plus `}` could apply a token there. Extract the key handling into `token-shortcut`, which returns nil when tokens are disabled, and use it for both `{` and `}`. AI-assisted-by: deepseek-v4.1-flash * 🐛 Gate per-side stroke tokens on the WASM renderer The token context menu offered per-side stroke width actions whenever the feature flag was on and the shape was a board or rectangle, without checking the renderer. The classic renderer only draws the single `:stroke-width`, so applying a per-side token there wrote inert data, the token pill reported it, and the stroke changed appearance when the WASM renderer was later enabled. Add `per-side-stroke-enabled?` (flag + WASM renderer) and use it from both the design tab and the token context menu. Thread the renderer flag into the context menu through `:render-wasm`. AI-assisted-by: deepseek-v4.1-flash * 🐛 Keep first-stroke tokens when reordering later strokes Fill and stroke tokens only ever live on the first item of the collection. When a stroke update arrives without a changed item index (for example reordering the second and third strokes), the unapply logic assumed the first item had been edited and removed every stroke token from the shape. Compare the first item before and after the update instead: when no item index is given, unapply only if the first item actually changed. Reordering later strokes now leaves the first stroke and its tokens untouched, while moving the first stroke away still detaches them. Explicit item edits keep their previous behavior. AI-assisted-by: deepseek-v4-flash
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Penpot is the open-source design platform for teams that build digital products at scale.
Penpot’s key strength lies in giving you full ownership of your design infrastructure. Built on open source and designed for self-hosting, it puts teams in complete control of their design environment supporting strict compliance and governance requirements. Whether used in the browser or deployed on your own servers, Penpot works with open standards like SVG, CSS, HTML, and JSON.
Real-time collaboration strengthens this foundation, helping teams scale and bring design closer to the product through top-tier capabilities. Additionally, developers feel at home using Penpot, because design is expressed as code, enabling a direct translation and shipping products faster.
Best-in-class native Design Tokens provide a single source of truth between design and development. They ensure consistency, improve collaboration, and make it easier to manage complex design systems.
The MCP server takes it further by enabling multi-directional workflows between design and code. A powerful open API and plugin system makes the workspace programmable, enabling automation, AI-driven workflows, and integrations with the tools and systems you already use.
With CSS Grid and Flex Layout, teams can design responsive interfaces that behave like real code from the start.
Combined, these features turn Penpot into a full-stack design platform for building scalable design systems and fully integrated product development processes.
If your organization is scaling and needs extra support, we’re here to help. Talk to us
Table of contents
Why Penpot
Penpot connects design, code, and AI workflows through a code-based approach, making designs readable by developers and AI via the MCP server. This approach helps teams ship what’s actually designed and manage design systems at scale with powerful design tokens. As a self-hosted, open-source and real-time collaboration platform, Penpot offers full flexibility, security, and ownership without vendor lock-in. Learn more about why Penpot is the platform for your team.
Plugin system
Penpot plugins let you expand the platform's capabilities, give you the flexibility to integrate it with other apps, and design custom solutions.
Designed for developers
Penpot was built to serve both designers and developers and create a fluid design-code process. You have the choice to enjoy real-time collaboration or play "solo".
Inspect mode
Work with ready-to-use code and make your workflow easy and fast. The inspect tab gives instant access to SVG, CSS and HTML code.
Integrations
Penpot offers integration into the development toolchain, thanks to its support for webhooks and an API accessible through access tokens.
Building Design Systems: design tokens, components and variants
Penpot brings design systems to code-minded teams: a single source of truth with native Design Tokens, Components, and Variants for scalable, reusable, and consistent UI across projects and platforms.
Getting started
Penpot is the only design & prototype platform that is deployment agnostic. You can use it in our SAAS or deploy it anywhere.
Learn how to install it with Docker, Kubernetes, Elestio or other options on our website.
Penpot Enterprise
Penpot Enterprise is our paid plan for organizations that need to scale their design work across multiple teams with advanced governance, security, and administration. Manage teams and access from a centralized Admin Console, configure advanced permissions, and connect your identity provider through SSO. Available for cloud and self-hosted environments, it combines enterprise controls with Penpot’s open-source foundation and open standards.
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We love the Open Source software community. Contributing is our passion and if it’s yours too, participate and improve Penpot. All your designs, code and ideas are welcome!
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Anyone who contributes to Penpot, whether through code, in the community, or at an event, must adhere to the code of conduct and foster a positive and safe environment.
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- Contribute to Penpot's code: Watch this video by Alejandro Alonso, CIO and developer at Penpot, where he gives us a hands-on demo of how to use Penpot’s repository and make changes in both front and back end.
To find (almost) everything you need to know on how to contribute to Penpot, refer to the contributing guide.
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License
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Copyright (c) KALEIDOS SUBSIDIARY SL
Penpot is a Kaleidos’ open source project