Replace exact equality checks with tolerance-based comparisons
in path editing functions to handle floating-point rounding
differences after transforms, rotations, or curve fitting.
Changes:
- distribute-content: Round coordinates to 0.1 precision before
grouping to ensure coincident nodes move together
- separate-node: Use gpt/close? instead of exact equality to
find nodes with floating-point imprecision
- collision-step: Use mth/close? for tolerance-based comparison
to detect paste collisions correctly
- resolve-edit-fills: Add cycle detection to prevent infinite
loops with corrupted parent chains
Made collision-step, available-offset-step, and resolve-edit-fills
public for better testability.
Added comprehensive tests for all fixes covering both exact and
floating-point coordinate scenarios.
AI-assisted-by: qwen3.7-plus