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Headless raster/PDF used the board selrect so overflowing children stayed cropped, but that also clipped the board's own drop shadow. Use export_root_bounds: own strokes/shadows/blur without joining children. Closes #12388
59 lines
1.9 KiB
Rust
59 lines
1.9 KiB
Rust
use skia_safe as skia;
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use crate::error::Result;
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use crate::state::ShapesPoolRef;
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use crate::uuid::Uuid;
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use super::vector;
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use super::RenderResources;
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/// Renders a shape tree to a PDF document and returns the raw PDF bytes.
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///
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/// This is a dedicated vector-PDF render path that draws directly to a Skia
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/// PDF canvas, bypassing the GPU surface system entirely. The result is a
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/// true vector PDF — paths, text and fills are represented as PDF drawing
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/// operations rather than rasterised bitmaps. Effects that are inherently
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/// pixel-based (blur, shadows with blur) are rasterised internally by Skia's
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/// PDF backend
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pub fn render_to_pdf(
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shared: &mut RenderResources,
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id: &Uuid,
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tree: ShapesPoolRef,
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scale: f32,
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) -> Result<Vec<u8>> {
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let shape = tree
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.get(id)
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.ok_or_else(|| crate::error::Error::CriticalError("Shape not found for PDF".to_string()))?;
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// Boards crop overflowing children (classic board box) but keep their own
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// strokes/shadows/blur. Other shapes use full extrect.
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let bounds = shape.export_root_bounds(tree, scale);
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let page_w = bounds.width() * scale;
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let page_h = bounds.height() * scale;
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let mut pdf_bytes: Vec<u8> = Vec::new();
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let metadata = skia::pdf::Metadata {
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creator: "Penpot".to_string(),
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producer: "Penpot (Skia PDF)".to_string(),
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raster_dpi: Some(300.0),
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..Default::default()
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};
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let document = skia::pdf::new_document(&mut pdf_bytes, Some(&metadata));
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let mut on_page = document.begin_page((page_w, page_h), None);
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{
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let page_canvas = on_page.canvas();
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page_canvas.scale((scale, scale));
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page_canvas.translate((-bounds.left(), -bounds.top()));
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vector::render_tree_pdf(shared, page_canvas, id, tree, scale, bounds)?;
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}
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let document = on_page.end_page();
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document.close();
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Ok(pdf_bytes)
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}
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