mirror of
https://github.com/penpot/penpot.git
synced 2026-08-10 23:08:41 +00:00
407 lines
11 KiB
Rust
407 lines
11 KiB
Rust
use crate::render::Surfaces;
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use crate::uuid::Uuid;
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use crate::view::Viewbox;
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use skia_safe as skia;
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use std::collections::{HashMap, HashSet};
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#[derive(PartialEq, Eq, Hash, Clone, Copy, Debug)]
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pub struct Tile(pub i32, pub i32);
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impl Tile {
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pub fn from(x: i32, y: i32) -> Self {
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Tile(x, y)
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}
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#[inline(always)]
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pub fn x(&self) -> i32 {
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self.0
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}
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#[inline(always)]
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pub fn y(&self) -> i32 {
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self.1
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}
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#[inline(always)]
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pub fn get_rect_with_size(&self, tile_size: f32) -> skia::Rect {
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skia::Rect::from_xywh(
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self.0 as f32 * tile_size,
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self.1 as f32 * tile_size,
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tile_size,
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tile_size,
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)
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}
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#[inline(always)]
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pub fn get_rect_with_offset(&self, offset: &skia::Point) -> skia::Rect {
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skia::Rect::from_xywh(
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self.0 as f32 * TILE_SIZE - offset.x,
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self.1 as f32 * TILE_SIZE - offset.y,
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TILE_SIZE,
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TILE_SIZE,
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)
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}
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}
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#[derive(PartialEq, Eq, Hash, Clone, Copy, Debug)]
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pub struct TileRect(pub i32, pub i32, pub i32, pub i32);
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#[allow(dead_code)]
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impl TileRect {
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pub fn empty() -> Self {
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Self(0, 0, 0, 0)
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}
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#[inline(always)]
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pub fn is_degenerate(&self) -> bool {
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self.left() > self.right() || self.top() > self.bottom()
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}
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#[inline(always)]
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pub fn len(&self) -> i32 {
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(self.width() + 1) * (self.height() + 1)
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}
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#[inline(always)]
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pub fn x1(&self) -> i32 {
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self.0
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}
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#[inline(always)]
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pub fn y1(&self) -> i32 {
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self.1
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}
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#[inline(always)]
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pub fn x2(&self) -> i32 {
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self.2
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}
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#[inline(always)]
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pub fn y2(&self) -> i32 {
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self.3
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}
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#[inline(always)]
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pub fn left(&self) -> i32 {
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self.0
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}
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#[inline(always)]
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pub fn top(&self) -> i32 {
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self.1
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}
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#[inline(always)]
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pub fn right(&self) -> i32 {
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self.2
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}
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#[inline(always)]
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pub fn bottom(&self) -> i32 {
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self.3
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}
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/// Inclusive tile count on X (matches `contains`: both `x1` and `x2` are included).
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#[inline(always)]
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pub fn columns(&self) -> i32 {
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self.x2() - self.x1() + 1
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}
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/// Inclusive tile count on Y (matches `contains`: both `y1` and `y2` are included).
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#[inline(always)]
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pub fn rows(&self) -> i32 {
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self.y2() - self.y1() + 1
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}
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#[inline(always)]
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pub fn width(&self) -> i32 {
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self.x2() - self.x1()
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}
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#[inline(always)]
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pub fn height(&self) -> i32 {
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self.y2() - self.y1()
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}
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#[inline(always)]
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pub fn contains(&self, tile: &Tile) -> bool {
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tile.x() >= self.left()
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&& tile.y() >= self.top()
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&& tile.x() <= self.right()
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&& tile.y() <= self.bottom()
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}
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pub fn iter(self, inclusive: bool) -> TileRectIter {
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TileRectIter::new(self, inclusive)
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}
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}
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#[allow(dead_code)]
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pub struct TileRectIter {
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rect: TileRect,
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inclusive: bool,
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index: i32,
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total: i32,
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}
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impl TileRectIter {
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fn new(rect: TileRect, inclusive: bool) -> Self {
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let width = rect.width() + if inclusive { 1 } else { 0 };
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let height = rect.height() + if inclusive { 1 } else { 0 };
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Self {
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rect,
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inclusive,
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index: 0,
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total: width * height,
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}
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}
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}
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impl Iterator for TileRectIter {
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type Item = Tile;
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fn next(&mut self) -> Option<Self::Item> {
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if self.index >= self.total {
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return None;
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}
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let width = self.rect.width() + if self.inclusive { 1 } else { 0 };
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let x = self.rect.left() + self.index % width;
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let y = self.rect.top() + self.index / width;
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self.index += 1;
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Some(Tile::from(x, y))
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}
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}
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#[derive(Debug)]
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pub struct TileViewbox {
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pub visible_rect: TileRect,
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pub interest_rect: TileRect,
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pub interest: i32,
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pub center: Tile,
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}
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impl TileViewbox {
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pub fn new_with_interest(viewbox: &Viewbox, interest: i32) -> Self {
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Self {
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visible_rect: get_tiles_for_viewbox(viewbox),
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interest_rect: get_tiles_for_viewbox_with_interest(viewbox, interest),
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interest,
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center: get_tile_center_for_viewbox(viewbox),
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}
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}
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pub fn update(&mut self, viewbox: &Viewbox) {
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self.visible_rect = get_tiles_for_viewbox(viewbox);
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self.interest_rect = get_tiles_for_viewbox_with_interest(viewbox, self.interest);
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self.center = get_tile_center_for_viewbox(viewbox);
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}
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pub fn set_interest(&mut self, interest: i32) {
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self.interest = interest;
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}
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pub fn is_visible(&self, tile: &Tile) -> bool {
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// TO CHECK self.interest_rect.contains(tile)
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self.visible_rect.contains(tile)
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}
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}
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pub const TILE_SIZE: f32 = 512.;
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#[inline(always)]
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pub fn get_tile_dimensions() -> skia::ISize {
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(TILE_SIZE as i32, TILE_SIZE as i32).into()
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}
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pub fn get_tiles_for_rect(rect: skia::Rect, tile_size: f32) -> TileRect {
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// start
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let sx = (rect.left / tile_size).floor() as i32;
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let sy = (rect.top / tile_size).floor() as i32;
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// end
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let ex = (rect.right / tile_size).floor() as i32;
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let ey = (rect.bottom / tile_size).floor() as i32;
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TileRect(sx, sy, ex, ey)
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}
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pub fn get_tiles_for_viewbox(viewbox: &Viewbox) -> TileRect {
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let tile_size = get_tile_size(viewbox.get_scale());
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get_tiles_for_rect(viewbox.area, tile_size)
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}
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pub fn get_tiles_for_viewbox_with_interest(viewbox: &Viewbox, interest: i32) -> TileRect {
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let TileRect(sx, sy, ex, ey) = get_tiles_for_viewbox(viewbox);
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TileRect(sx - interest, sy - interest, ex + interest, ey + interest)
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}
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pub fn get_tile_center_for_viewbox(viewbox: &Viewbox) -> Tile {
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let TileRect(sx, sy, ex, ey) = get_tiles_for_viewbox(viewbox);
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Tile((ex - sx) / 2, (ey - sy) / 2)
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}
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pub fn get_tile_pos(Tile(x, y): Tile, scale: f32) -> (f32, f32) {
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(
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x as f32 * get_tile_size(scale),
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y as f32 * get_tile_size(scale),
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)
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}
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pub fn get_tile_size(scale: f32) -> f32 {
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1. / scale * TILE_SIZE
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}
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pub fn get_tile_rect(tile: Tile, scale: f32) -> skia::Rect {
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let (tx, ty) = get_tile_pos(tile, scale);
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let ts = get_tile_size(scale);
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skia::Rect::from_xywh(tx, ty, ts, ts)
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}
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// This structure is useful to keep all the shape uuids by shape id.
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pub struct TileHashMap {
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grid: HashMap<Tile, HashSet<Uuid>>,
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index: HashMap<Uuid, HashSet<Tile>>,
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}
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impl TileHashMap {
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pub fn new() -> Self {
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TileHashMap {
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grid: HashMap::new(),
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index: HashMap::new(),
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}
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}
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pub fn is_empty_at(&self, tile: Tile) -> bool {
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if let Some(uuids) = self.grid.get(&tile) {
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return uuids.is_empty();
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}
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true
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}
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pub fn get_shapes_at(&mut self, tile: Tile) -> Option<&HashSet<Uuid>> {
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self.grid.get(&tile)
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}
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pub fn remove_shape_at(&mut self, tile: Tile, id: Uuid) {
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if let Some(shapes) = self.grid.get_mut(&tile) {
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shapes.remove(&id);
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}
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if let Some(tiles) = self.index.get_mut(&id) {
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tiles.remove(&tile);
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}
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}
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pub fn get_tiles_of(&mut self, shape_id: Uuid) -> Option<&HashSet<Tile>> {
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self.index.get(&shape_id)
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}
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pub fn add_shape_at(&mut self, tile: Tile, shape_id: Uuid) {
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let tile_set = self.grid.entry(tile).or_default();
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tile_set.insert(shape_id);
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let index_set = self.index.entry(shape_id).or_default();
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index_set.insert(tile);
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}
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pub fn invalidate(&mut self) {
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self.grid.clear();
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self.index.clear();
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}
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}
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const VIEWPORT_DEFAULT_CAPACITY: usize = 24 * 12;
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// This structure keeps the list of tiles that are in the pending list, the
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// ones that are going to be rendered.
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pub struct PendingTiles {
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pub list: Vec<Tile>,
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pub tile_order: Vec<(i32, Tile)>,
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pub tile_rect: TileRect,
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pub visible_cached: Vec<Tile>,
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pub visible_uncached: Vec<Tile>,
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pub interest_cached: Vec<Tile>,
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pub interest_uncached: Vec<Tile>,
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}
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impl PendingTiles {
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pub fn new() -> Self {
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Self {
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list: Vec::with_capacity(VIEWPORT_DEFAULT_CAPACITY),
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tile_order: Vec::with_capacity(VIEWPORT_DEFAULT_CAPACITY),
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tile_rect: TileRect::empty(),
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visible_cached: Vec::with_capacity(VIEWPORT_DEFAULT_CAPACITY),
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visible_uncached: Vec::with_capacity(VIEWPORT_DEFAULT_CAPACITY),
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interest_cached: Vec::with_capacity(VIEWPORT_DEFAULT_CAPACITY),
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interest_uncached: Vec::with_capacity(VIEWPORT_DEFAULT_CAPACITY),
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}
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}
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pub fn update(&mut self, tile_viewbox: &TileViewbox, surfaces: &Surfaces, only_visible: bool) {
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self.list.clear();
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// During interactive transform, skip the interest-area ring
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// entirely — the user is dragging, every rAF is on the critical
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// path, and pre-rendering tiles outside the viewport is wasted
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// work that just gets evicted on the next pointer move. The ring
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// is repopulated naturally on gesture end / on idle rAFs.
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let tile_rect = if only_visible {
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&tile_viewbox.visible_rect
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} else {
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&tile_viewbox.interest_rect
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};
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self.tile_rect = *tile_rect;
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// Partition tiles into 4 priority groups (highest priority = processed last due to pop()):
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// 1. visible + cached (fastest - just blit from cache)
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// 2. visible + uncached (user sees these, render next)
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// 3. interest + cached (pre-rendered area, blit from cache)
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// 4. interest + uncached (lowest priority - background pre-render)
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self.visible_cached.clear();
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self.visible_uncached.clear();
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self.interest_cached.clear();
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self.interest_uncached.clear();
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// Enumerate every tile in `tile_rect`, ordered by distance from the
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// rect center.
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let center_x = (tile_rect.x1() + tile_rect.x2()) / 2;
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let center_y = (tile_rect.y1() + tile_rect.y2()) / 2;
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self.tile_order.clear();
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for tile in tile_rect.iter(true) {
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let dx = tile.x() - center_x;
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let dy = tile.y() - center_y;
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self.tile_order.push((dx * dx + dy * dy, tile));
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}
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// Farthest first, since we use pop() to process the tiles
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// in order of priority (closest first)
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self.tile_order.sort_unstable_by(|a, b| b.0.cmp(&a.0));
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for (_, tile) in self.tile_order.iter() {
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let tile = *tile;
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let is_visible = tile_viewbox.visible_rect.contains(&tile);
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let is_cached = surfaces.has_cached_tile_surface(tile);
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match (is_visible, is_cached) {
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(true, true) => self.visible_cached.push(tile),
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(true, false) => self.visible_uncached.push(tile),
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(false, true) => self.interest_cached.push(tile),
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(false, false) => self.interest_uncached.push(tile),
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}
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}
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self.list.extend(self.interest_uncached.iter());
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self.list.extend(self.interest_cached.iter());
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self.list.extend(self.visible_uncached.iter());
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self.list.extend(self.visible_cached.iter());
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}
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pub fn pop(&mut self) -> Option<Tile> {
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self.list.pop()
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}
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}
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