Alejandro Alonso e9693717a8 Soft-then-sharp HiDPI zoom settle with paint-once
At DPR>1, refill visible tiles once at Interactive (tile_px=512,
paint_scale≈zoom), present, then promote to Full (512*dpr + interest)
on the next continue. Keep the world tile grid DPR-stable, resize
Current to the paint-once region, skip GPU flush on Partial frames,
and preview zoom via DocAtlas without resetting it on tile invalidation.
2026-08-05 10:08:38 +02:00
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2026-06-05 11:44:20 +02:00