Add a shared `schema:font-family` whitelist validator in
app.common.types.font that only allows letters, digits, spaces,
hyphens, underscores, and dots in font family names. Apply the schema
to create-font-variant and update-font RPC endpoints on the
backend, and add client-side validation in the dashboard fonts UI.
Include unit tests for the schema and integration tests for the RPC
handlers.
Signed-off-by: Andrey Antukh <niwi@niwi.nz>
* ✨ Add additional logging and validation for image upload
* 🎉 Add chunked upload support for font variants
Extend the font variant upload flow across frontend, backend, and common
to support the standardized chunked upload protocol.
**Backend:**
- Add \`:font-max-file-size\` config default (30 MiB) and schema entry
- Add \`validate-font-size!\` in \`media.clj\` (mirrors
\`validate-media-size!\`, raises \`:font-max-file-size-reached\`)
- Extend \`schema:create-font-variant\` to accept either \`:data\`
(legacy bytes or chunk-vector) or \`:uploads\` (new chunked session
map), with a validator requiring exactly one
- Add \`prepare-font-data-from-uploads\`: assembles each chunked
session via \`cmedia/assemble-chunks\`, validates type+size
- Add \`prepare-font-data-from-legacy\`: normalises legacy byte/chunk
entries, writing to a tempfile (joining via SequenceInputStream),
validates type+size
- Add structured logging ("init"/"end") with \`:size\`, \`:mtypes\`,
and \`:elapsed\` in \`create-font-variant\`
**Frontend:**
- \`upload-blob-chunked\` accepts a per-caller \`:chunk-size\` option
- Add \`font-upload-chunk-size\` (10 MiB) and \`upload-font-variant\`
fn that uploads each mtype as a separate chunked session
- \`on-upload*\` in dashboard fonts now calls \`upload-font-variant\`
instead of issuing \`create-font-variant\` RPC directly
- \`process-upload\` stores raw ArrayBuffer instead of chunking
client-side
**Common:**
- Replace \`"font/opentype"\` with \`"font/woff2"\` in \`font-types\`
**Tests:**
- 25 tests / 224 assertions covering all three upload paths (direct
bytes, legacy chunk-vector, new chunked sessions), size validation,
and media type validation
Signed-off-by: Andrey Antukh <niwi@niwi.nz>
* 📎 Add a script for check the commit format locally
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Signed-off-by: Andrey Antukh <niwi@niwi.nz>
The 'Move to' menu in the dashboard file context menu only filtered
out the first selected file's project from the available target list.
When multiple files from different projects were selected, the other
files' projects still appeared as valid targets, causing a 400
'cant-move-to-same-project' backend error.
Now all selected files' project IDs are collected and excluded from
the available target projects.
Two related issues that could cause crashes during fast navigation
in the dashboard:
1. grid.cljs: On drag-start, a temporary counter element is appended
to the file card node for the drag ghost image, then scheduled for
removal via requestAnimationFrame. If the user navigates away before
the RAF fires, React unmounts the section and removes the card node
from the DOM. When the RAF fires, item-el.removeChild(counter-el)
throws because counter-el is no longer a child. Fixed by guarding
the removal with dom/child?.
2. sidebar.cljs: Keyboard navigation handlers used ts/schedule-on-idle
(requestIdleCallback with a 30s timeout) to focus the newly rendered
section title after navigation. This left a very wide window for the
callback to fire against a stale DOM after a subsequent navigation.
Additionally, the idle callbacks were incorrectly passed as arguments
to st/emit! (which ignores non-event values), making the scheduling
an accidental side effect. Fixed by replacing all occurrences with
ts/schedule (setTimeout 0), which is sufficient to defer past the
current render cycle, and moving the calls outside st/emit!.
Signed-off-by: Andrey Antukh <niwi@niwi.nz>
Before the changes on this commit, the team object is used for
retrieve the id, where we already have team-id. Additionally, the
team object resolution is async operation and is not available on
the first render which causes strange issues on automated flows
(playwright) where an option is clicked when the async flow is
still pending and we have no team object loaded.
The current binfile export process uses a streaming technique. The
major problem with the streaming approach is the case when an error
happens on the middle of generation, because we have no way to
notify the user about the error (because the response is already
is sent and contents are streaming directly to the user
client/browser).
This commit replaces the streaming with temporal files and SSE
encoded response for emit the export progress events; once the
exportation is finished, a temporal uri to the exported artifact
is emited to the user via "end" event and the frontend code
will automatically trigger the download.
Using the SSE approach removes possible transport timeouts on export
large files by sending progress data over the open connection.
This commit also removes obsolete code related to old binfile
formats.