Aitor Moreno
0817f13340
♻️ Change how rendering spiral is generated
2026-05-07 17:25:50 +02:00
Alejandro Alonso
17e0b545d2
🎉 Cache selection crops from Backbuffer during drag
2026-04-30 16:13:57 +02:00
Alejandro Alonso
e4af37a7ff
🎉 Use backbuffer + direct-to-target tiles during drag
2026-04-28 12:19:00 +02:00
Elena Torro
483ce8b1c9
⚡ Improve drag performance
2026-04-28 12:18:24 +02:00
Elena Torro
e630be1509
🎉 Add background blur for wasm render
2026-03-18 18:05:30 +01:00
Elena Torro
e1ce97a2b4
🔧 Prioritize visible tiles over interest-area tiles
...
Partition pending tiles into 4 groups by visibility and cache status.
Visible tiles are processed first to eliminate empty squares during
pan/zoom. Cached tiles within each group are processed before uncached.
2026-02-09 09:38:01 +01:00
Elena Torro
9216d965ef
🔧 Update rendering settings to smooth render
2025-12-09 10:43:33 +01:00
alonso.torres
c2026918a4
✨ Improve cache rendering
2025-11-20 17:33:37 +01:00
alonso.torres
a230d2fcf6
✨ Improve tile rendering updating
2025-11-05 17:16:06 +01:00
alonso.torres
e9230b8b54
✨ Change internal data type for tiles
2025-10-31 11:56:28 +01:00
Alejandro Alonso
98522a390e
🐛 Fix frames extrect calculation
2025-08-05 13:25:25 +02:00
Alejandro Alonso
51bb6583d2
🐛 Fix frame clipping
2025-07-07 11:09:29 +02:00
Aitor Moreno
2b2939b4b7
♻️ Remove unnecesary sort operation
2025-05-30 09:56:58 +02:00
Aitor Moreno
ef95e3ecb0
♻️ Refactor tile iteration
2025-05-19 16:24:52 +02:00