* ✨ Improve path operations and edition
* 🐛 Fix floating-point equality issues in path editing
Replace exact equality checks with tolerance-based comparisons
in path editing functions to handle floating-point rounding
differences after transforms, rotations, or curve fitting.
Changes:
- distribute-content: Round coordinates to 0.1 precision before
grouping to ensure coincident nodes move together
- separate-node: Use gpt/close? instead of exact equality to
find nodes with floating-point imprecision
- collision-step: Use mth/close? for tolerance-based comparison
to detect paste collisions correctly
- resolve-edit-fills: Add cycle detection to prevent infinite
loops with corrupted parent chains
Made collision-step, available-offset-step, and resolve-edit-fills
public for better testability.
Added comprehensive tests for all fixes covering both exact and
floating-point coordinate scenarios.
AI-assisted-by: qwen3.7-plus
* 🐛 Fix path editor code review findings
Fix issues identified during code review of path editor enhancements:
- Fix unused binding lint warning in distribute-content that blocked CI
- Fix collision-step floor comparison to use round instead of floor,
correctly detecting collisions when coordinates drift slightly below
integer boundaries
- Fix resolve-edit-fills to recurse through empty parent groups when
searching for inherited fills in nested group hierarchies
- Fix expand-coincident-node-indices to use fuzzy comparison (gpt/close?)
instead of exact equality, handling floating-point divergence after
transforms or rotations
- Remove unreachable dead code in path-point* on-pointer-down handler
- Add tests for collision-step boundary cases, nested group fill
inheritance, and coincident node alignment/flipping
AI-assisted-by: mimo-v2.5-pro
---------
Co-authored-by: Andrey Antukh <niwi@niwi.nz>