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Merge pull request #9361 from penpot/elenatorro-14100-wasm-fast-paths
⚡ Improve drag rendering on text and paths
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commit
b34054940f
@ -26,7 +26,7 @@ use crate::error::{Error, Result};
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use crate::performance;
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use crate::shapes::{
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all_with_ancestors, radius_to_sigma, Blur, BlurType, Corners, Fill, Shadow, Shape, SolidColor,
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Stroke, StrokeKind, Type,
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Stroke, StrokeKind, TextContent, Type,
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};
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use crate::state::{ShapesPoolMutRef, ShapesPoolRef};
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use crate::tiles::{self, PendingTiles, TileRect};
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@ -1229,12 +1229,23 @@ impl RenderState {
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}
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}
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Type::Text(text_content) => {
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Type::Text(stored_text_content) => {
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self.surfaces.apply_mut(surface_ids, |s| {
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s.canvas().concat(&matrix);
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});
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let text_content = text_content.new_bounds(shape.selrect());
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// Skip the paragraph-cloning `new_bounds` when shape size is unchanged.
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let selrect = shape.selrect();
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let stored_bounds = stored_text_content.bounds();
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let bounds_match = (stored_bounds.width() - selrect.width()).abs() < 0.01
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&& (stored_bounds.height() - selrect.height()).abs() < 0.01;
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let rebound_text_content = if bounds_match {
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None
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} else {
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Some(stored_text_content.new_bounds(selrect))
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};
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let text_content: &TextContent =
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rebound_text_content.as_ref().unwrap_or(stored_text_content);
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let count_inner_strokes = shape.count_visible_inner_strokes();
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// Erode the main text fill by 1px when there are inner strokes, to avoid a visible seam at the glyph edge.
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let text_fill_inset = (count_inner_strokes > 0).then(|| 1.0 / self.get_scale());
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@ -1248,7 +1259,7 @@ impl RenderState {
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.rev()
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.map(|stroke| {
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text::stroke_paragraph_builder_group_from_text(
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&text_content,
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text_content,
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stroke,
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&shape.selrect(),
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None,
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@ -1324,7 +1335,7 @@ impl RenderState {
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.rev()
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.map(|stroke| {
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text::stroke_paragraph_builder_group_from_text(
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&text_content,
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text_content,
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stroke,
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&shape.selrect(),
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Some(true),
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@ -1357,7 +1368,7 @@ impl RenderState {
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&parent_shadows,
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&blur_filter,
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&stroke_kinds,
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&text_content,
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text_content,
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)?;
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}
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} else {
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@ -1401,7 +1412,7 @@ impl RenderState {
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&drop_shadows,
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&blur_filter,
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&stroke_kinds,
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&text_content,
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text_content,
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)?;
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// 4. Stroke fills
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@ -1453,7 +1464,7 @@ impl RenderState {
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&inner_shadows,
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&blur_filter,
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&stroke_kinds,
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&text_content,
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text_content,
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)?;
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// 6. Fill Inner shadows
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@ -1015,6 +1015,7 @@ impl Shape {
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}
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pub fn calculate_extrect(&self, shapes_pool: ShapesPoolRef, scale: f32) -> math::Rect {
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// `scale` is forwarded to children but intentionally NOT part of the cache key.
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if let Some(cached_extrect) = *self.extrect_cache.borrow() {
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return cached_extrect;
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}
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@ -1346,8 +1347,10 @@ impl Shape {
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pub fn get_skia_path(&self) -> Option<skia::Path> {
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if let Some(path) = self.shape_type.path() {
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let mut skia_path = path.to_skia_path(self.svg_attrs.as_ref());
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if let Some(path_transform) = self.to_path_transform() {
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skia_path = skia_path.make_transform(&path_transform);
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if !math::identitish(&self.transform) {
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if let Some(path_transform) = self.to_path_transform() {
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skia_path = skia_path.make_transform(&path_transform);
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}
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}
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Some(skia_path)
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} else {
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@ -1356,6 +1359,19 @@ impl Shape {
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}
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fn transform_selrect(&mut self, transform: &Matrix) {
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if math::is_move_only_matrix(transform) {
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let tx = transform.translate_x();
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let ty = transform.translate_y();
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// `self.transform` (rotation/scale around center) is unchanged by translation.
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self.selrect = math::Rect::from_xywh(
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self.selrect.left + tx,
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self.selrect.top + ty,
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self.selrect.width(),
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self.selrect.height(),
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);
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return;
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}
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let mut center = self.selrect.center();
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center = transform.map_point(center);
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@ -1377,9 +1393,23 @@ impl Shape {
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pub fn apply_transform(&mut self, transform: &Matrix) {
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self.transform_selrect(transform);
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// TODO: See if we can change this invalidation to a transformation
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self.invalidate_extrect();
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self.invalidate_bounds();
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// Outsets (strokes, shadows, blur, children) are translation-invariant,
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// so the cached extrect can be shifted instead of invalidated.
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if math::is_move_only_matrix(transform) {
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let tx = transform.translate_x();
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let ty = transform.translate_y();
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if let Some(rect) = self.extrect_cache.borrow_mut().as_mut() {
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*rect = math::Rect::from_xywh(
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rect.left + tx,
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rect.top + ty,
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rect.width(),
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rect.height(),
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);
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}
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} else {
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self.invalidate_extrect();
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self.invalidate_bounds();
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}
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if let shape_type @ (Type::Path(_) | Type::Bool(_)) = &mut self.shape_type {
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if let Some(path) = shape_type.path_mut() {
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@ -259,15 +259,21 @@ pub fn get_fill_shader(fill: &Fill, bounding_box: &Rect) -> Option<skia::Shader>
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}
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pub fn merge_fills(fills: &[Fill], bounding_box: Rect) -> skia::Paint {
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let mut combined_shader: Option<skia::Shader> = None;
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let mut fills_paint = skia::Paint::default();
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if fills.is_empty() {
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combined_shader = Some(skia::shaders::color(skia::Color::TRANSPARENT));
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fills_paint.set_shader(combined_shader);
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fills_paint.set_color(skia::Color::TRANSPARENT);
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return fills_paint;
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}
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if fills.len() == 1 {
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if let Fill::Solid(SolidColor(color)) = &fills[0] {
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fills_paint.set_color(*color);
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return fills_paint;
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}
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}
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let mut combined_shader: Option<skia::Shader> = None;
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for fill in fills {
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let shader = get_fill_shader(fill, &bounding_box);
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@ -287,7 +293,7 @@ pub fn merge_fills(fills: &[Fill], bounding_box: Rect) -> skia::Paint {
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}
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}
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fills_paint.set_shader(combined_shader.clone());
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fills_paint.set_shader(combined_shader);
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fills_paint
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}
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@ -236,6 +236,28 @@ impl Path {
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}
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pub fn transform(&mut self, mtx: &Matrix) {
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if math::is_move_only_matrix(mtx) {
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let tx = mtx.translate_x();
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let ty = mtx.translate_y();
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self.segments.iter_mut().for_each(|s| match s {
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Segment::MoveTo(p) | Segment::LineTo(p) => {
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p.0 += tx;
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p.1 += ty;
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}
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Segment::CurveTo((c1, c2, p)) => {
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c1.0 += tx;
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c1.1 += ty;
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c2.0 += tx;
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c2.1 += ty;
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p.0 += tx;
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p.1 += ty;
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}
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_ => {}
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});
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self.skia_path = self.skia_path.with_offset((tx, ty));
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return;
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}
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self.segments.iter_mut().for_each(|s| match s {
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Segment::MoveTo(p) => {
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let np = mtx.map_point(skia::Point::new(p.0, p.1));
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@ -1424,11 +1424,14 @@ pub fn calculate_text_layout_data(
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let mut previous_line_height = text_content.normalized_line_height();
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let text_paragraphs = text_content.paragraphs();
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// 1. Calculate paragraph heights
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// 1. Build + layout each paragraph once, recording heights as we go.
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let mut paragraph_heights: Vec<f32> = Vec::new();
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let mut built_groups: Vec<Vec<skia::textlayout::Paragraph>> =
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Vec::with_capacity(paragraph_builder_groups.len());
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for paragraph_builder_group in paragraph_builder_groups.iter_mut() {
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let group_len = paragraph_builder_group.len();
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let mut paragraph_offset_y = previous_line_height;
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let mut group_paragraphs: Vec<skia::textlayout::Paragraph> = Vec::with_capacity(group_len);
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for (builder_index, paragraph_builder) in paragraph_builder_group.iter_mut().enumerate() {
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let mut skia_paragraph = paragraph_builder.build();
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skia_paragraph.layout(text_width);
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@ -1442,11 +1445,13 @@ pub fn calculate_text_layout_data(
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if builder_index == 0 {
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paragraph_heights.push(skia_paragraph.height());
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}
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group_paragraphs.push(skia_paragraph);
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}
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previous_line_height = paragraph_offset_y;
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built_groups.push(group_paragraphs);
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}
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// 2. Calculate vertical offset and build paragraphs with positions
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// 2. Position each built paragraph using the heights from step 1.
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let total_text_height: f32 = paragraph_heights.iter().sum();
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let vertical_offset = match shape.vertical_align() {
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VerticalAlign::Center => (selrect_height - total_text_height) / 2.0,
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@ -1455,12 +1460,9 @@ pub fn calculate_text_layout_data(
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};
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let mut paragraph_layouts: Vec<ParagraphLayout> = Vec::new();
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let mut y_accum = base_y + vertical_offset;
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for (i, paragraph_builder_group) in paragraph_builder_groups.iter_mut().enumerate() {
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for (i, group_paragraphs) in built_groups.into_iter().enumerate() {
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// For each paragraph in the group (e.g., fill, stroke, etc.)
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for paragraph_builder in paragraph_builder_group.iter_mut() {
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let mut skia_paragraph = paragraph_builder.build();
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skia_paragraph.layout(text_width);
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for skia_paragraph in group_paragraphs.into_iter() {
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let spans = if let Some(text_para) = text_paragraphs.get(i) {
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text_para.children().to_vec()
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} else {
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