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🎉 Support for debugging cache texture
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commit
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@ -31,6 +31,9 @@
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[app.main.errors :as errors]
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[app.main.repo :as rp]
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[app.main.store :as st]
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[app.render-wasm.helpers :as wasm.h]
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[app.render-wasm.mem :as wasm.mem]
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[app.render-wasm.wasm :as wasm]
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[app.util.debug :as dbg]
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[app.util.dom :as dom]
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[app.util.http :as http]
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@ -117,6 +120,43 @@
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(js/console.log str (json/->js val))
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val))
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(defn- wasm-read-len-prefixed-utf8
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"Reads a `[u32 byte_len][utf8 bytes...]` buffer returned by WASM and frees it.
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Returns a JS string (possibly empty)."
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[ptr]
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(when (and ptr (not (zero? ptr)))
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(let [heap-u8 (wasm.mem/get-heap-u8)
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heap-u32 (wasm.mem/get-heap-u32)
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len (aget heap-u32 (wasm.mem/->offset-32 ptr))
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start (+ ptr 4)
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end (+ start len)
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decoder (js/TextDecoder. "utf-8")
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text (.decode decoder (.subarray heap-u8 start end))]
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(wasm.mem/free)
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text)))
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(defn ^:export wasmCacheConsole
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"Logs the current render-wasm cache surface as an image in the JS console."
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[]
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(let [module wasm/internal-module
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f (when module (unchecked-get module "_debug_cache_console"))]
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(if (fn? f)
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(wasm.h/call module "_debug_cache_console")
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(js/console.warn "[debug] render-wasm module not ready or missing _debug_cache_console"))))
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(defn ^:export wasmCacheBase64
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"Returns the cache surface PNG base64 (empty string if missing/empty)."
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[]
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(let [module wasm/internal-module
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f (when module (unchecked-get module "_debug_cache_base64"))]
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(if (fn? f)
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(let [ptr (wasm.h/call module "_debug_cache_base64")
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s (or (wasm-read-len-prefixed-utf8 ptr) "")]
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s)
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(do
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(js/console.warn "[debug] render-wasm module not ready or missing _debug_cache_base64")
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""))))
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(when (exists? js/window)
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(set! (.-dbg ^js js/window) json/->js)
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(set! (.-pp ^js js/window) pprint))
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@ -1,4 +1,7 @@
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use super::{tiles, RenderState, SurfaceId};
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use crate::with_state_mut;
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use crate::STATE;
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use macros::wasm_error;
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use skia_safe::{self as skia, Rect};
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#[cfg(target_arch = "wasm32")]
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@ -210,3 +213,13 @@ pub fn console_debug_surface_rect(render_state: &mut RenderState, id: SurfaceId,
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run_script!(format!("console.log('%c ', 'font-size: 1px; background: url(data:image/png;base64,{base64_image}) no-repeat; padding: 100px; background-size: contain;')"))
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}
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}
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#[no_mangle]
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#[wasm_error]
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#[cfg(target_arch = "wasm32")]
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pub extern "C" fn debug_cache_console() -> Result<()> {
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with_state_mut!(state, {
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console_debug_surface(state.render_state_mut(), SurfaceId::Cache);
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});
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Ok(())
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}
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