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⚡ Replace toBlob to capture snapshots without blocking the main thread
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@ -88,7 +88,7 @@
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(p/resolved nil)
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;; Blur with Skia, then capture the already-blurred frame.
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(do (wasm.api/render-blurred-snapshot!)
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(wasm.api/capture-canvas-snapshot-url)))
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(wasm.api/capture-canvas-snapshot)))
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(p/finally
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(fn []
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(wasm.api/apply-canvas-blur)
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@ -117,6 +117,44 @@
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(uuid? outlined-frame-id) (conj outlined-frame-id)
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(uuid? edition) (disj edition))))
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(mf/defc transition-overlay*
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"Frozen-frame overlay shown while switching pages or recovering from WebGL
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context loss. `image` is either an `ImageBitmap` snapshot of the canvas or
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a data-url string placeholder (initial load)."
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[{:keys [image clip-path]}]
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(let [canvas-ref (mf/use-ref nil)
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bitmap? (not (string? image))]
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(mf/with-effect [image]
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(when bitmap?
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(when-let [canvas (mf/ref-val canvas-ref)]
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;; A closed ImageBitmap reports zero size; skip instead of throwing.
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(when (pos? (.-width ^js image))
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(set! (.-width ^js canvas) (.-width ^js image))
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(set! (.-height ^js canvas) (.-height ^js image))
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(let [ctx (.getContext ^js canvas "2d")]
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(.drawImage ^js ctx image 0 0))))))
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(if bitmap?
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;; Full-bleed so the snapshot overlays the canvas 1:1.
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[:canvas {:data-testid "canvas-wasm-transition"
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:ref canvas-ref
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:style {:position "absolute"
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:inset 0
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:width "100%"
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:height "100%"
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:object-fit "cover"
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:pointer-events "none"
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:clip-path clip-path}}]
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[:img {:data-testid "canvas-wasm-transition"
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:src image
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:draggable false
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:style {:position "absolute"
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:inset 0
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:width "100%"
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:height "100%"
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:object-fit "cover"
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:pointer-events "none"
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:clip-path clip-path}}])))
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(mf/defc viewport*
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[{:keys [selected wglobal layout file page palete-size]}]
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(let [;; When adding data from workspace-local revisit `app.main.ui.workspace` to check
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@ -375,7 +413,7 @@
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preview-blend (-> refs/workspace-preview-blend
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(mf/deref))
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shapes-loading? (mf/deref wasm.api/shapes-loading?)
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transition-image-url (mf/deref wasm.api/transition-image-url*)]
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transition-image (mf/deref wasm.api/transition-image*)]
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;; NOTE: We need this page-id dependency to react to it and reset the
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;; canvas, even though we are not using `page-id` inside the hook.
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@ -593,25 +631,16 @@
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;; Show the transition image when switching pages or recovering from WebGL context loss.
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(when (and (or page-transition? context-loss-overlay?)
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(some? transition-image-url))
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(let [src transition-image-url]
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[:img {:data-testid "canvas-wasm-transition"
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:src src
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:draggable false
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;; Full-bleed so the snapshot overlays the canvas 1:1.
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:style {:position "absolute"
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:inset 0
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:width "100%"
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:height "100%"
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:object-fit "cover"
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:pointer-events "none"
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;; Initial load: clip to the live canvas frame (rounded
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;; corner + ruler strips when present) so it shows
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;; through. No frame in hide-UI mode -> no clip.
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:clip-path (when (and transition-reveal-rulers? frame-visible?)
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(let [strip (if show-rulers? rulers/ruler-area-size 0)]
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(dm/str "inset(" strip "px 0 0 " strip "px round "
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rulers/canvas-border-radius "px)")))}}]))
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(some? transition-image))
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[:> transition-overlay*
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{:image transition-image
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;; Initial load: clip to the live canvas frame (rounded
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;; corner + ruler strips when present) so it shows
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;; through. No frame in hide-UI mode -> no clip.
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:clip-path (when (and transition-reveal-rulers? frame-visible?)
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(let [strip (if show-rulers? rulers/ruler-area-size 0)]
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(dm/str "inset(" strip "px 0 0 " strip "px round "
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rulers/canvas-border-radius "px)")))}])
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[:svg.viewport-controls
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@ -70,9 +70,9 @@
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;; `penpot:wasm:tiles-complete`.
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;;
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;; - `page-transition?`: true while the overlay should be considered active.
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;; - `transition-image-url*`: URL used by the UI overlay (usually `blob:` from the
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;; current WebGL canvas snapshot; on initial load it may be a tiny SVG data-url
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;; derived from the page background color).
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;; - `transition-image*`: image shown by the UI overlay (usually an `ImageBitmap`
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;; snapshot of the WebGL canvas; on initial load it may be a tiny SVG data-url
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;; string derived from the page background color).
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;; - `transition-epoch*`: monotonic counter used to ignore stale async work/events
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;; when the user clicks pages rapidly (A -> B -> C).
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;; - `transition-tiles-handler*`: the currently installed DOM event handler for
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@ -83,7 +83,7 @@
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;; rulers show through. False (page switch / context loss) keeps the snapshot's
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;; baked-in rulers full-bleed to avoid a blank-strip flicker on canvas remount.
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(defonce transition-reveal-rulers? (atom false))
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(defonce transition-image-url* (atom nil))
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(defonce transition-image* (atom nil))
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(defonce transition-epoch* (atom 0))
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(defonce transition-tiles-handler* (atom nil))
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(defonce snapshot-tiles-handler* (atom nil))
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@ -100,13 +100,13 @@
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(defn set-transition-image-from-background!
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"Sets `transition-image-url*` to a data URL representing a solid background color."
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"Sets `transition-image*` to a data URL representing a solid background color."
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[background]
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(when (string? background)
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(let [svg (str "<svg xmlns='http://www.w3.org/2000/svg' width='1' height='1'>"
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"<rect width='1' height='1' fill='" background "'/>"
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"</svg>")]
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(reset! transition-image-url*
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(reset! transition-image*
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(str "data:image/svg+xml;charset=utf-8," (js/encodeURIComponent svg))))))
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(defn begin-page-transition!
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@ -120,7 +120,7 @@
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(when-let [prev @transition-tiles-handler*]
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(.removeEventListener ^js ug/document "penpot:wasm:tiles-complete" prev))
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(reset! transition-tiles-handler* nil)
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(reset! transition-image-url* nil))
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(reset! transition-image* nil))
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(defn- set-transition-tiles-complete-handler!
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"Installs a tiles-complete handler bound to the current transition epoch.
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@ -146,7 +146,7 @@
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(reset! transition-reveal-rulers? true) ; reveal the live rulers
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;; If something already toggled `page-transition?` (e.g. legacy init code paths),
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;; ensure we still have a deterministic placeholder on initial load.
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(when (or (not @page-transition?) (nil? @transition-image-url*))
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(when (or (not @page-transition?) (nil? @transition-image*))
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(set-transition-image-from-background! background))
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(when-not @page-transition?
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;; Start transition + bind the tiles-complete handler to this epoch.
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@ -161,7 +161,7 @@
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[]
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(reset! context-loss-overlay? false)
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(when-not @page-transition?
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(reset! transition-image-url* nil)))
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(reset! transition-image* nil)))
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(defn listen-tiles-render-complete-once!
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"Registers a one-shot listener for `penpot:wasm:tiles-complete`, dispatched from WASM
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@ -173,12 +173,28 @@
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(f))
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#js {:once true}))
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(defn capture-canvas-snapshot
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"Captures the viewport canvas into `wasm/canvas-snapshot` (an `ImageBitmap`)
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and closes the replaced snapshot unless the transition overlay is still
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showing it (a replaced snapshot can never become displayed again, so closing
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it is safe). Returns a promise resolving to the bitmap (or nil)."
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[]
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(let [^js prev wasm/canvas-snapshot]
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(-> (webgl/capture-canvas-snapshot)
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(p/then (fn [^js bitmap]
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(when (and (some? prev)
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(some? bitmap)
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(not (identical? prev bitmap))
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(not (identical? prev @transition-image*)))
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(.close prev))
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bitmap)))))
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(defonce ^:private schedule-canvas-snapshot-capture!
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(fns/debounce
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(fn []
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(when (and (initialized?)
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(some? wasm/canvas))
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(-> (webgl/capture-canvas-snapshot-url)
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(-> (capture-canvas-snapshot)
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(p/catch (fn [_] nil)))))
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snapshot-capture-debounce-ms))
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@ -239,7 +255,6 @@
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(def ^:const TEXT_EDITOR_EVENT_NEEDS_LAYOUT 4)
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;; Re-export public WebGL functions
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(def capture-canvas-snapshot-url webgl/capture-canvas-snapshot-url)
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(def draw-thumbnail-to-canvas webgl/draw-thumbnail-to-canvas)
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;; Re-export public text editor functions
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@ -432,7 +447,7 @@
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(defn render-blurred-snapshot!
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"Blurs the current page into the canvas so a following
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`capture-canvas-snapshot-url` grabs an already-blurred transition frame."
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`capture-canvas-snapshot` grabs an already-blurred transition frame."
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[]
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(when (and wasm/context-initialized? (not @wasm/context-lost?))
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(h/call wasm/internal-module "_render_blurred_snapshot" TRANSITION_BLUR_RADIUS)))
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@ -1994,9 +2009,8 @@
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;; Keep the last rendered pixels visible while context is lost/recovering.
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(reset! transition-reveal-rulers? false) ; snapshot has rulers baked in
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(start-context-loss-overlay!)
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(when-let [url wasm/canvas-snapshot-url]
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(when (string? url)
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(reset! transition-image-url* url)))
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(when-let [snapshot wasm/canvas-snapshot]
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(reset! transition-image* snapshot))
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(reset! wasm/context-lost? true)
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(st/async-emit!
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(ntf/show {:content (tr "webgl.webgl-context-lost.toast")
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@ -2415,12 +2429,11 @@
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;; Lock the snapshot for the whole transition: if the user clicks to another page
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;; while the transition is active, keep showing the original page snapshot until
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;; the final target page finishes rendering. The caller (sitemap on-click) is
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;; responsible for ensuring `wasm/canvas-snapshot-url` was freshly captured
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;; responsible for ensuring `wasm/canvas-snapshot` was freshly captured
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;; before invoking us.
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(when-not already?
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(when-let [url wasm/canvas-snapshot-url]
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(when (string? url)
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(reset! transition-image-url* url))))))
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(when-let [snapshot wasm/canvas-snapshot]
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(reset! transition-image* snapshot)))))
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(defn render-shape-pixels
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[shape-id scale]
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@ -134,28 +134,20 @@ void main() {
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(.bindTexture ^js gl (.-TEXTURE_2D ^js gl) nil)
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(.deleteTexture ^js gl texture))))
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(defn capture-canvas-snapshot-url
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"Captures the current viewport canvas as a PNG `blob:` URL and stores it in
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`wasm/canvas-snapshot-url`.
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(defn capture-canvas-snapshot
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"Captures the current viewport canvas as an `ImageBitmap` and stores it in
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`wasm/canvas-snapshot`. Unlike `canvas.toBlob` (which does a synchronous GPU
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readback plus PNG encoding on the main thread), `createImageBitmap` resolves
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asynchronously and stays on the GPU in accelerated browsers.
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Returns a promise resolving to the URL string (or nil)."
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Returns a promise resolving to the ImageBitmap (or nil)."
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[]
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(if-let [^js canvas wasm/canvas]
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(p/create
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(fn [resolve _reject]
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;; Revoke previous snapshot to avoid leaking blob URLs.
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(when-let [prev wasm/canvas-snapshot-url]
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(when (and (string? prev) (.startsWith ^js prev "blob:"))
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(js/URL.revokeObjectURL prev)))
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(set! wasm/canvas-snapshot-url nil)
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(.toBlob canvas
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(fn [^js blob]
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(if blob
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(let [url (js/URL.createObjectURL blob)]
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(set! wasm/canvas-snapshot-url url)
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(resolve url))
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(resolve nil)))
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"image/png")))
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(-> (js/createImageBitmap canvas)
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(p/then (fn [^js bitmap]
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(set! wasm/canvas-snapshot bitmap)
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bitmap))
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(p/catch (fn [_] nil)))
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(p/resolved nil)))
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(defn draw-thumbnail-to-canvas
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@ -13,9 +13,10 @@
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;; Reference to the HTML canvas element.
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(defonce canvas nil)
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;; Snapshot of the current canvas suitable for `<img src=...>` overlays.
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;; This is typically a `blob:` URL created via `canvas.toBlob`.
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(defonce canvas-snapshot-url nil)
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;; Snapshot of the current canvas as an `ImageBitmap`, suitable for painting
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;; into an overlay canvas. Created via `createImageBitmap` so capturing never
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;; encodes pixels on the main thread.
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(defonce canvas-snapshot nil)
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;; Reference to the Emscripten GL context wrapper.
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(defonce gl-context-handle nil)
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@ -38,7 +39,7 @@
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[]
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(set! internal-frame-id nil)
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(set! canvas nil)
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(set! canvas-snapshot-url nil)
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(set! canvas-snapshot nil)
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(set! gl-context-handle nil)
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(set! gl-context nil)
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(set! context-initialized? false)
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