From 23b31910b86a6b902bd09dee72e753322ae52c7a Mon Sep 17 00:00:00 2001 From: Alejandro Alonso Date: Mon, 16 Mar 2026 16:18:48 +0100 Subject: [PATCH] WIP --- render-wasm/src/render.rs | 15 ++++----------- 1 file changed, 4 insertions(+), 11 deletions(-) diff --git a/render-wasm/src/render.rs b/render-wasm/src/render.rs index c5eca29749..8ed8fc5fab 100644 --- a/render-wasm/src/render.rs +++ b/render-wasm/src/render.rs @@ -1276,32 +1276,25 @@ impl RenderState { // Blur margin: sigma 4 needs ~12px extra each side for Gaussian falloff let sigma = 32.0; - let mut blur_rect = rect; - blur_rect.outset((1., 1.)); let mut blur_paint = skia::Paint::default(); blur_paint.set_image_filter(skia::image_filters::blur((sigma, sigma), Some(skia::TileMode::Clamp), None, None)); let canvas = self.surfaces.get_mut(SurfaceId::Target).canvas(); - // canvas.clear(self.background_color); + + canvas.clear(self.background_color); let layer_rec = skia::canvas::SaveLayerRec::default() - .bounds(&blur_rect) + // .bounds(&blur_rect) .paint(&blur_paint); canvas.save_layer(&layer_rec); - // Draw background first so the blur samples it at the edges (no halo when bg = fill) - // let mut bg_paint = skia::Paint::default(); - // bg_paint.set_color(self.background_color); - // bg_paint.set_style(skia::PaintStyle::Fill); - // canvas.draw_rect(blur_rect, &bg_paint); - - // Draw shape on top let mut shape_paint = skia::Paint::default(); shape_paint.set_color(fill_color); shape_paint.set_style(skia::PaintStyle::Fill); canvas.draw_rect(rect, &shape_paint); canvas.restore(); + self.flush_and_submit(); Ok(())