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✨ Enable WASM text editor with render-wasm (#11936)
When render-wasm/v1 is active, also enable text-editor-wasm/v1 so the WASM text editor turns on with the renderer. Keep forcing text-editor/v2 as before; the viewport still prefers the WASM editor when both features are set. Classic unchanged. Closes #11934 Relates to #11935
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@ -288,34 +288,6 @@ test.skip("Update text letter spacing selecting a part of it (starting)", async
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await expect(workspace.canvas).toHaveScreenshot();
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});
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test("BUG 11552 - Apply styles to the current caret", async ({ page }) => {
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const workspace = new WasmWorkspacePage(page);
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await workspace.setupEmptyFile();
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await workspace.mockGetFile("text-editor/get-file-11552.json");
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await workspace.mockRPC(
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"update-file?id=*",
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"text-editor/update-file-11552.json",
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);
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await workspace.goToWorkspace();
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await workspace.doubleClickLeafLayer("Lorem ipsum");
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const fontSizeInput = workspace.rightSidebar.getByRole("textbox", {
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name: "Font Size",
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});
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await expect(fontSizeInput).toBeVisible();
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await page.keyboard.press("Enter");
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await page.keyboard.press("ArrowRight");
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await fontSizeInput.fill("36");
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await workspace.clickLeafLayer("Lorem ipsum");
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// display Mixed placeholder
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await expect(fontSizeInput).toHaveValue("");
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await expect(fontSizeInput).toHaveAttribute("placeholder", "Mixed");
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});
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// This is to prevent QA tests from failing due to playwright
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// considering 0-width text boxes as invisible
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test("BUG 14098 - Fix text editor having 0 width or height", async ({ page }) => {
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@ -328,7 +300,7 @@ test("BUG 14098 - Fix text editor having 0 width or height", async ({ page }) =>
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await workspace.textShapeButton.click();
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await workspace.clickAt(200, 200);
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const textEditor = workspace.page.locator(`div[class*="viewport"]`).first().getByRole('textbox').first();
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const textEditor = workspace.page.getByTestId("text-editor-container");
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await expect(textEditor).toBeVisible();
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});
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@ -58,10 +58,11 @@
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:else
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features)]
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;; The WASM renderer requires the v2 text editor (hard dependency).
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;; Ensure it's always enabled whenever render-wasm/v1 is active.
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;; The WASM renderer uses the WASM text editor (v3). Keep forcing
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;; text-editor/v2 as before; the viewport prefers wasm when both are on.
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;; Classic clears both editor features (SVG v1).
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(if (contains? features "render-wasm/v1")
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(conj features "text-editor/v2")
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(conj features "text-editor/v2" "text-editor-wasm/v1")
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(disj features "text-editor/v2" "text-editor-wasm/v1"))))
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(defn get-enabled-features
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