2022-12-22 12:37:33 +08:00

15 lines
364 B
TypeScript

const SHAKE_DISTANCE = 4;
/**
* mouse shake check
*/
export function isShaken(e1: MouseEvent | DragEvent, e2: MouseEvent | DragEvent): boolean {
if ((e1 as any).shaken) {
return true;
}
if (e1.target !== e2.target) {
return true;
}
return (
Math.pow(e1.clientY - e2.clientY, 2) + Math.pow(e1.clientX - e2.clientX, 2) > SHAKE_DISTANCE
);
}