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fix: Workbench should receive the original skeleton other than shell skeleton
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@ -48,7 +48,7 @@ const plugins = new LowCodePluginManager(editor).toProxy();
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editor.set('plugins' as any, plugins);
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const { project: innerProject } = designer;
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const skeletonCabin = getSkeletonCabin();
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const skeletonCabin = getSkeletonCabin(innerSkeleton);
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const { Workbench } = skeletonCabin;
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const hotkey = new Hotkey();
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@ -1,15 +0,0 @@
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import {
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createSettingFieldView,
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PopupContext,
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PopupPipe,
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Workbench,
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} from '@alilc/lowcode-editor-skeleton';
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export default function getSkeletonCabin() {
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return {
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createSettingFieldView,
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PopupContext,
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PopupPipe,
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Workbench,
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};
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}
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16
packages/engine/src/modules/skeleton-cabin.tsx
Normal file
16
packages/engine/src/modules/skeleton-cabin.tsx
Normal file
@ -0,0 +1,16 @@
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import {
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Skeleton as InnerSkeleton,
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createSettingFieldView,
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PopupContext,
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PopupPipe,
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Workbench as InnerWorkbench,
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} from '@alilc/lowcode-editor-skeleton';
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export default function getSkeletonCabin(skeleton: InnerSkeleton) {
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return {
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createSettingFieldView,
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PopupContext,
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PopupPipe,
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Workbench: (props: any) => <InnerWorkbench {...props} skeleton={skeleton} />, // hijack skeleton
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};
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}
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