deer-flow/backend/packages/harness/deerflow/agents/middlewares/skill_activation_middleware.py
Zhipeng Zheng 53a80d3ad1
feat(skills): per-user custom skill isolation with sandbox mounting (#3889)
* feat(skills): per-user skill isolation (#2905)

Implement user-scoped skill storage that isolates custom skills between
users while sharing public skills globally.

Key changes:
- Add UserScopedSkillStorage class for per-user custom skill directories
- Introduce get_or_new_user_skill_storage() factory with user_id context
- Auth middleware sets effective_user_id for request-scoped storage
- Agent/prompt/middleware now use user-scoped storage and prompt cache
- Sandbox mounts user-scoped skill directories for search/read tools
- Add validate_skill_file_path() to SkillStorage for path security
- Migration script supports --all-users bulk migration
- Frontend: add editable field to Skill type, error check in enableSkill
- All skill categories can be toggled (custom skills default to enabled)
- Update skill-creator SKILL.md with isolation-aware instructions

Tests:
- Add test_user_scoped_skill_storage.py (new)
- Update all existing skill tests for user-scoped storage
- Update sandbox, client, and router tests

* fix(skills): address second-round PR review feedback (#3889)

- P1-1: restrict legacy skill mount to users without custom skills
- P1-2: fail-closed for _is_disabled_skill_path (OSError → return True)
- P2-1: AND-merge global extensions_config skill disabled state
- P2-2: atomic write for _skill_states.json (mkstemp + replace)
- P2-3: normalize X-DeerFlow-Owner-User-Id in trusted boundary
- P2-4: LRU-bounded _enabled_skills_by_config_cache (OrderedDict, maxsize=256)
- P2-5: clear global prompt cache on PUBLIC skill toggle
- P2-6: invalidate skill caches on client.update_skill

* fix(tests): correct tool policy test after merge

* fix(skills): use DEFAULT_SKILLS_CONTAINER_PATH in UserScopedSkillStorage

The "/mnt/skills" literal in UserScopedSkillStorage.__init__ triggers
test_skill_container_path_defaults::test_mnt_skills_literal_is_owned_by_skill_constants_module
on CI. Migrate the default to the existing deerflow.constants constant,
matching the pattern already used by LocalSkillStorage, SkillStorage, and
the durable/tool_error middlewares.

---------

Co-authored-by: Willem Jiang <willem.jiang@gmail.com>
2026-07-04 13:54:04 +08:00

359 lines
15 KiB
Python

"""Middleware for explicit slash skill activation."""
from __future__ import annotations
import asyncio
import hashlib
import html
import logging
import uuid
from collections.abc import Awaitable, Callable
from dataclasses import dataclass
from pathlib import Path
from typing import TYPE_CHECKING, override
from langchain.agents.middleware import AgentMiddleware
from langchain.agents.middleware.types import ModelRequest, ModelResponse
from langchain_core.messages import AIMessage, HumanMessage
from deerflow.runtime.secret_context import ACTIVE_SECRETS_CONTEXT_KEY, extract_request_secrets
from deerflow.skills.slash import parse_slash_skill_reference, resolve_slash_skill
from deerflow.skills.storage import get_or_new_skill_storage, get_or_new_user_skill_storage
from deerflow.skills.storage.skill_storage import SkillStorage
from deerflow.skills.types import SKILL_MD_FILE, SecretRequirement, SkillCategory
from deerflow.utils.messages import get_original_user_content_text
if TYPE_CHECKING:
from deerflow.config.app_config import AppConfig
logger = logging.getLogger(__name__)
_SLASH_SKILL_ACTIVATION_KEY = "slash_skill_activation"
_SLASH_SKILL_ACTIVATION_TARGET_ID_KEY = "slash_skill_activation_target_id"
_SUMMARY_MESSAGE_NAME = "summary"
@dataclass(frozen=True, slots=True)
class _Activation:
skill_name: str
category: str
container_file_path: str
skill_content: str
content_hash: str
remaining_text: str
editable: bool
required_secrets: tuple[SecretRequirement, ...] = ()
@dataclass(frozen=True, slots=True)
class _ActivationResolution:
activation: _Activation | None = None
failure_message: str | None = None
def is_slash_skill_activation_reminder(message: object) -> bool:
"""Return whether a message is hidden slash-skill activation context."""
return isinstance(message, HumanMessage) and bool(message.additional_kwargs.get(_SLASH_SKILL_ACTIVATION_KEY))
def _is_user_activation_target(message: object) -> bool:
if not isinstance(message, HumanMessage):
return False
if message.name == _SUMMARY_MESSAGE_NAME:
return False
if message.additional_kwargs.get("hide_from_ui"):
return False
return True
class SkillActivationMiddleware(AgentMiddleware):
"""Inject full SKILL.md content when the user explicitly types /skill-name."""
def __init__(
self,
*,
available_skills: set[str] | None = None,
app_config: AppConfig | None = None,
user_id: str | None = None,
) -> None:
super().__init__()
self._available_skills = set(available_skills) if available_skills is not None else None
self._app_config = app_config
self._user_id = user_id
def _storage(self) -> SkillStorage:
if self._user_id is not None:
return get_or_new_user_skill_storage(self._user_id, app_config=self._app_config)
if self._app_config is not None:
return get_or_new_skill_storage(app_config=self._app_config)
return get_or_new_skill_storage()
@staticmethod
def _read_skill_content(skill_file: Path, skills_root: Path, *, storage: SkillStorage | None = None) -> str:
if skill_file.name != SKILL_MD_FILE:
raise ValueError(f"Expected {SKILL_MD_FILE}, got {skill_file.name}")
# Use the storage's path validation if available — UserScopedSkillStorage
# stores custom skills in a per-user directory that is not a sub-path of
# the global skills root, so the simple relative_to check would reject them.
# Fall back to the relative_to check when the storage is a mock (e.g. tests)
# that doesn't implement validate_skill_file_path.
if storage is not None and hasattr(storage, "validate_skill_file_path"):
resolved_file = storage.validate_skill_file_path(skill_file)
else:
resolved_file = skill_file.resolve()
resolved_root = skills_root.resolve()
try:
resolved_file.relative_to(resolved_root)
except ValueError as exc:
raise ValueError("Resolved skill file must stay within the configured skills root.") from exc
if not resolved_file.is_file():
raise FileNotFoundError(resolved_file)
return resolved_file.read_text(encoding="utf-8")
def _resolve_activation(self, text: str) -> _ActivationResolution | None:
reference = parse_slash_skill_reference(text)
if reference is None:
return None
storage = self._storage()
skills = storage.load_skills(enabled_only=False)
skill = next((candidate for candidate in skills if candidate.name == reference.name), None)
if skill is None:
return _ActivationResolution(failure_message=f"Skill `/{reference.name}` is not installed.")
if not skill.enabled:
return _ActivationResolution(failure_message=f"Skill `/{reference.name}` is installed but disabled. Enable it before using slash activation.")
if self._available_skills is not None and reference.name not in self._available_skills:
return _ActivationResolution(failure_message=f"Skill `/{reference.name}` is not available for this agent.")
resolved = resolve_slash_skill(
text,
skills,
available_skills=self._available_skills,
container_base_path=storage.get_container_root(),
)
if resolved is None:
return _ActivationResolution(failure_message=f"Skill `/{reference.name}` could not be resolved.")
try:
skill_content = self._read_skill_content(resolved.skill.skill_file, storage.get_skills_root_path(), storage=storage)
except (OSError, ValueError):
logger.exception("Failed to read slash-activated skill %s", resolved.skill.name)
return _ActivationResolution(failure_message=f"Skill `/{reference.name}` could not be loaded safely. Please check the skill installation.")
content_hash = hashlib.sha256(skill_content.encode("utf-8")).hexdigest()
# CUSTOM skills are editable; PUBLIC and LEGACY are read-only
editable = resolved.skill.category == SkillCategory.CUSTOM
return _ActivationResolution(
activation=_Activation(
skill_name=resolved.skill.name,
category=str(resolved.skill.category),
container_file_path=resolved.container_file_path,
skill_content=skill_content,
content_hash=content_hash,
remaining_text=resolved.remaining_text,
editable=editable,
required_secrets=tuple(resolved.skill.required_secrets or ()),
)
)
@staticmethod
def _build_activation_reminder(activation: _Activation) -> str:
user_request = activation.remaining_text or ("No additional task text was provided after the slash skill command. Ask the user what they want to do with this skill if the next step is unclear.")
escaped_user_request = html.escape(user_request, quote=False)
escaped_skill_content = html.escape(activation.skill_content, quote=False)
escaped_skill_name = html.escape(activation.skill_name, quote=True)
escaped_category = html.escape(activation.category, quote=True)
escaped_path = html.escape(activation.container_file_path, quote=True)
escaped_content_hash = html.escape(activation.content_hash, quote=True)
editable_str = "true" if activation.editable else "false"
return f"""<slash_skill_activation>
The user explicitly activated the `{activation.skill_name}` skill for this turn.
Treat the task text as:
<user_request>
{escaped_user_request}
</user_request>
Follow this skill before choosing a general workflow. Load supporting resources from the same skill directory only when needed.
<skill name="{escaped_skill_name}" category="{escaped_category}" path="{escaped_path}" sha256="{escaped_content_hash}" editable="{editable_str}">
<skill_content encoding="xml-escaped">
{escaped_skill_content}
</skill_content>
</skill>
</slash_skill_activation>"""
@staticmethod
def _has_existing_activation_for_target(messages: list, target_index: int, target: HumanMessage) -> bool:
if target_index <= 0:
return False
if target.id:
for previous in messages[:target_index]:
if not is_slash_skill_activation_reminder(previous):
continue
target_id = previous.additional_kwargs.get(_SLASH_SKILL_ACTIVATION_TARGET_ID_KEY)
if target_id == target.id or previous.id == f"{target.id}__slash_activation":
return True
previous = messages[target_index - 1]
return is_slash_skill_activation_reminder(previous)
def _find_activation_target(self, messages: list) -> tuple[int, HumanMessage, _ActivationResolution] | None:
if not messages:
return None
target_index = next((idx for idx in range(len(messages) - 1, -1, -1) if _is_user_activation_target(messages[idx])), None)
if target_index is None:
return None
target = messages[target_index]
if target is None:
return None
if self._has_existing_activation_for_target(messages, target_index, target):
return None
content = get_original_user_content_text(target.content, target.additional_kwargs)
resolution = self._resolve_activation(content)
if resolution is None:
return None
return target_index, target, resolution
@staticmethod
def _record_activation(request: ModelRequest, activation: _Activation, *, hook: str) -> None:
runtime = getattr(request, "runtime", None)
context = getattr(runtime, "context", None)
journal = context.get("__run_journal") if isinstance(context, dict) else None
if journal is None:
return
try:
journal.record_middleware(
"skill_activation",
name="SkillActivationMiddleware",
hook=hook,
action="activate",
changes={
"skill_name": activation.skill_name,
"category": activation.category,
"path": activation.container_file_path,
"content_hash": activation.content_hash,
},
)
except Exception:
logger.debug("Failed to record slash skill activation audit event", exc_info=True)
def _prepare_model_request(self, request: ModelRequest, *, hook: str) -> ModelRequest | AIMessage | None:
target_and_resolution = self._find_activation_target(list(request.messages))
if target_and_resolution is None:
return None
target_index, target, resolution = target_and_resolution
if resolution.failure_message:
return AIMessage(content=resolution.failure_message)
activation = resolution.activation
if activation is None:
return None
logger.info(
"SkillActivationMiddleware: activating slash skill %s category=%s path=%s hash=%s",
activation.skill_name,
activation.category,
activation.container_file_path,
activation.content_hash,
)
self._record_activation(request, activation, hook=hook)
self._apply_skill_secrets(request, activation)
activation_msg = self._make_activation_message(target, self._build_activation_reminder(activation))
messages = list(request.messages)
messages.insert(target_index, activation_msg)
return request.override(messages=messages)
@staticmethod
def _apply_skill_secrets(request: ModelRequest, activation: _Activation) -> None:
"""Resolve the activated skill's declared secrets into the per-run injection
set (binding point A, issue #3861).
For each declared secret present in the request's ``context.secrets``,
record its value in the injection set stored under
``ACTIVE_SECRETS_CONTEXT_KEY`` on the shared run context, so the bash tool
can build the subprocess env for this turn. The injected value always comes
from the caller's request — never from the host environment, which is
scrubbed of secret-looking names by ``env_policy.build_sandbox_env`` before
injection. A skill can therefore never harvest a host platform credential
(it only ever receives what the caller explicitly supplied), so a declared
name that also exists in the host env is fine: the caller's value wins and
the host value is dropped. Secret *values* are never logged.
"""
runtime = getattr(request, "runtime", None)
context = getattr(runtime, "context", None)
if not isinstance(context, dict):
return
# Unconditionally clear any active-secret set a previous activation in
# the same run may have written, before this turn's resolution decides
# what (if anything) to install. Otherwise a later skill that declares
# no secrets, or whose required secrets the caller did not supply, would
# inherit the previous skill's injection set and the bash tool would
# inject those values into a subprocess that never declared them (#3861).
context.pop(ACTIVE_SECRETS_CONTEXT_KEY, None)
if not activation.required_secrets:
return
request_secrets = extract_request_secrets(context)
injected: dict[str, str] = {}
missing: list[str] = []
for req in activation.required_secrets:
if req.name in request_secrets:
injected[req.name] = request_secrets[req.name]
elif not req.optional:
missing.append(req.name)
if injected:
context[ACTIVE_SECRETS_CONTEXT_KEY] = injected
if missing:
logger.warning(
"Skill %s activated but required secrets are missing from the request context: %s",
activation.skill_name,
", ".join(sorted(missing)),
)
@staticmethod
def _make_activation_message(target: HumanMessage, activation_content: str) -> HumanMessage:
stable_id = target.id or str(uuid.uuid4())
additional_kwargs = {
"hide_from_ui": True,
_SLASH_SKILL_ACTIVATION_KEY: True,
}
if target.id:
additional_kwargs[_SLASH_SKILL_ACTIVATION_TARGET_ID_KEY] = target.id
return HumanMessage(
content=activation_content,
id=f"{stable_id}__slash_activation",
additional_kwargs=additional_kwargs,
)
@override
def wrap_model_call(
self,
request: ModelRequest,
handler: Callable[[ModelRequest], ModelResponse],
) -> ModelResponse | AIMessage:
prepared = self._prepare_model_request(request, hook="wrap_model_call")
if prepared is None:
return handler(request)
if isinstance(prepared, AIMessage):
return prepared
return handler(prepared)
@override
async def awrap_model_call(
self,
request: ModelRequest,
handler: Callable[[ModelRequest], Awaitable[ModelResponse]],
) -> ModelResponse | AIMessage:
prepared = await asyncio.to_thread(self._prepare_model_request, request, hook="awrap_model_call")
if prepared is None:
return await handler(request)
if isinstance(prepared, AIMessage):
return prepared
return await handler(prepared)