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21 Commits
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0464502af1
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fix(frontend): keep human input cards with their turn (#4892)
* fix(frontend): keep human input cards with their turn * fix(frontend): keep human input cards with the correct turn Multi-turn ordering in restoreLocalTurnMessageOrder could place an `ask_clarification` (needYourHelp) card on the wrong side of a newly submitted human message, and after an interrupt/stop it could move the current run's own already-executed steps above the human that started them. - Restore established messages that a live checkpoint tail wove after the new human (displacedBaselineMessages). - Treat cards/messages confirmed only by the REST history page as established-past-turn too (confirmedHistoryIdentities), not as in-flight pending steps (displacedHistoryMessages). - Never displace the CURRENT run's own steps after an interrupt/stop; they belong after the human even once canonical history confirms them (currentTurnRunIds, anchored by the pending human's run_id). Fixes #4889 * fix(frontend): preserve ordering across displaced messages * fix(frontend): close canonical history ordering gaps * fix(frontend): preserve current turn anchor after compaction * fix(frontend): anchor the local turn on the submitted human identity Follow-up to #4892. R2 is reachable through the full hook chain: when the checkpoint baseline covers only the latest turn, the server echo of the submitted human confirms the optimistic copy against the unthrottled SDK state while the ~80ms render snapshot cannot show it yet; the baseline-only anchor scan then promoted an older history-only human into the current turn's anchor and moved established history behind it. - Record a LocalTurnAnchor at dispatch: one client-generated human id is shared by the optimistic display copy and the submitted message, so the server X__user echo confirms the exact identity already on screen. - restoreLocalTurnMessageOrder repairs only when that identity is present in the display; a null anchor (hidden human-input reply, regenerate replay) or a not-yet-rendered identity keeps established history untouched. - Optimistic confirmation now observes the same coalesced render snapshot (identity match first, rendered human-count growth as fallback for runtime-re-keyed first turns) instead of the per-chunk array. - Edit replays adopt the prepare response's replacement identity; the render ledger excludes unconfirmed optimistic copies by identity now that the local input no longer uses an opt- prefix, so a failed send cannot pin a message the server never saw. - Anchor lifecycle matches the previous baseline: kept across finish/stop/error until canonical data takes over, replaced by the next local submit, cleared on send failure, thread switch, and replay gaps. * test(threads): type submit mock calls in local-turn-order dom tests * fix(frontend): bound local turn repair to pre-submit history * fix(frontend): preserve pre-submit bridge ordering --------- Co-authored-by: 肘子香香 <hyh112300@163.com> Co-authored-by: 霍英豪 <huoyinghao250707@credithc.com> Co-authored-by: wangzeren <1004695029@qq.com> |
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05432f4b43
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fix(frontend): preserve trusted message positions through content merge (#5293)
* test(threads): add red R3/R4 merge ordering regressions * fix(threads): preserve trusted seq positions through content merge (R3/R4) Extract the message ordering/identity logic into a pure core/threads/message-order.ts module. Each normalized identity now tracks latest visible content and trusted position separately: content replacement no longer drops deerflow_seq/run_id/turn_duration (R3), and a seq-carrying live message is placed by the ascending seq skeleton instead of the next shared identity anchor (R4: 1,3,2,5 -> 1,2,3,5). buildVisibleHistoryMessages converges repeated identities to the earliest visible feed row (mirroring backend get_message_seqs), and the summarization transient bridge plus rendered ledger share the same position priority: trusted seq outranks anchor weaving, bridge refreshes keep known seqs, and hidden control copies never contribute a visible position. * test(e2e): add long-thread ordering regression with compaction and pagination Add tests/e2e/thread-ordering.spec.ts: a deterministic 68-row, 33-turn fixture with two hidden compaction summaries, a paginated /messages/page mock, and a live compaction during submit (real SSE frame shapes). Asserts DOM group order at stage barriers, outline/scroll navigation across the virtualized list, tool-card association, and order stability across reload. Also close three mock gaps in mockLangGraphAPI (token-usage, mcp-tasks, workspace-changes): unmocked they fell through to the absent gateway and the 401 redirected thread pages to /login, breaking every thread-page spec in a gateway-less Playwright environment. * test(threads): address review on ordering regression coverage - e2e: actually expand the collapsed web_search step and assert the intermediate result payload (realistic JSON array fixture); assert the new turn's DOM relative order via compareDocumentPosition instead of racing viewport coordinates; add a Custom Agent route regression sharing the same paginated fixture. - Add a unit test for the hidden-control-only seq fallback path. - Keep isNonEmptyString in hooks.ts (message-order.ts does not use it). - Document the seq-first position authority contract in frontend/src/AGENTS.md. * test(threads): type run_id fixtures via getMessageRunId accessor * test(e2e): exercise the real collapsed-steps region for the tool payload check The previous toolStep.click() was a no-op: as the last tool call, the web_search step rendered unconditionally. Add a second tool call to the turn-30 fixture so web_search falls into the collapsed moreSteps region, assert the intermediate result payload is hidden while collapsed, then click the "1 more step" button and assert it becomes visible. * docs(frontend): prettier-format AGENTS.md merge contract * fix(frontend): anchor mixed-sequence message segments * test(auth): include project permissions in me contracts * fix(frontend): anchor trailing steps to positioned live results * fix(frontend): preserve prefixes before rescued sequence anchors |
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cd35363a05
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fix(history): early user messages vanish or jump mid-run when pagination and context compaction overlap (#4696)
* fix(history): stop dropping user messages that fall outside the loaded page window Two independent paths made a user's own message disappear from a long thread (#4666, #4508, #4363). Both are reproduced by a real two-round run: once the thread passes the 50-row `/messages/page` window AND context compaction fires, the two sources of truth stop overlapping at the head. 1. Middleware-answered tool results never reached the event store. A middleware that short-circuits a tool call (e.g. ReadBeforeWriteMiddleware's blocked write) returns a user-visible ToolMessage, but LangChain never emits `on_tool_end`, so RunJournal never persisted it — the user saw it during the run and it vanished on reload. RunJournal already reconciles final-output tool messages, but only for an `ask_clarification` allowlist. The allowlist is removed; scope stays bounded by the three conditions that actually matter (visible, this run's lead agent, not already persisted), so subagent results still stay in their own step feed. 2. mergeMessages discarded the checkpoint prefix before the first shared anchor. #4065 correctly established that a summarization-rescued early message must not be appended to the tail, and suppressed it instead. That suppression is what deletes the message when the first history page no longer reaches back to it. It is now woven in before the first shared anchor — the one position both the checkpoint and seq-sorted history agree on — so #4065's invariant (never the tail) still holds. A collapsed unloaded gap is recoverable by paging; a dropped message is not. Verified against real captured payloads from the reproducing run: the first user message returns to the transcript. Its exact position is still approximate — after compaction the live window carries too few anchors to place it precisely, which only seq-based ordering can close. Backend: 10809 passed (baseline 10808; same 15 pre-existing failures in browser/crawler community tools). Frontend: 986 passed, typecheck + eslint clean. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> * feat(events): look up a persisted message's seq by identity Groundwork for placing checkpoint messages in the seq-ordered thread feed (#4666). A checkpoint carries no seq of its own and loses messages to summarization, so once the feed's 50-row page window no longer reaches back to a surviving old message, a client has nothing to place it by. The seq already exists in run_events keyed by the message id — this exposes it without paging the whole feed. `message_identity` is the backend half of the identity rule the frontend applies in `hooks.ts::messageIdentity`: a ToolMessage is keyed by `tool_call_id`, and DynamicContextMiddleware's `X` / `X__user` human copies collapse to one identity. The two halves must stay in sync — a mismatch is silent, degrading placement rather than raising. `get_message_seqs` is implemented for all three stores. Misses are absent from the result rather than an error, so callers degrade to their own placement rule; the earliest seq wins when one identity resolves to several rows, so a re-persisted message keeps the position it first occupied. The DB store decodes rows in Python because `content` is a TEXT column holding a JSON string, not a JSON column — the identity fields cannot be projected in SQL. Nothing consumes this yet; no behavior change. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> * feat(runtime): carry each persisted message's feed seq on values frames Attaches `additional_kwargs.deerflow_seq` to messages in a root `values` frame that the thread feed already holds, so a client can place a message the checkpoint kept but its loaded history page window no longer reaches (#4666). Nothing is written back to the checkpoint: the seq is added when the frame is serialized and belongs to that frame only. Cost is bounded to frames introducing identities the run has not resolved yet. Messages this run produces are not in the feed while streaming, so they are looked up once, recorded as misses, and never retried — in a real run the only frame that pays for a query is the one where compaction brings older messages back into view. Measured on a reproducing two-round run: 1 lookup across 25 values frames. The stamper is built once per run rather than per `_stream_once`, or a goal continuation would discard the resolved seqs. Subgraph frames are not stamped: a subagent's snapshot is not part of this thread's feed ordering. A lookup failure logs and leaves the frame unstamped rather than failing it — placement is an enhancement and clients fall back to their own ordering rule. Frontend does not read the field yet; no behavior change. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> * fix(gateway): strip the server-owned message seq from untrusted input `deerflow_seq` is display metadata the Gateway attaches when it serializes a values frame. A client replaying messages (regenerate / edit-and-rerun) would otherwise write it into the checkpoint, where it becomes wrong the moment the thread is forked — a branch re-seeds its feed and reassigns seq (#4380). Joins the existing server-owned key set, so it follows the same trusted-internal rule as the dynamic-context and view-image markers. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> * fix(frontend): place a checkpoint message by its feed seq, not its nearest anchor Completes #4666. Weaving a compaction-rescued message before the first shared anchor keeps it in the transcript, but not in the right place: after compaction the live window carries too few anchors, and the nearest one can sit deep inside the loaded page window — measured at row 25 of 50 on a reproducing run, which is why the first user turn rendered mid-transcript instead of at the head. Both sides now carry the backend's thread-global seq. `buildVisibleHistoryMessages` copies each row's `seq` onto the message (same shape as the existing `run_id`), and the Gateway stamps it onto `values` frame messages it has already persisted. A live message whose seq is below the loaded window's lower bound is placed ahead of everything on screen rather than before the nearest anchor. A message with no seq — still streaming, so not in the feed yet — keeps the weaving path, since the tail is already its correct position. Verified against the captured payloads of the reproducing run: the first user message goes from absent, to #13 (behind the second question), to #0. Frontend: 988 passed, typecheck + eslint clean. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> * fix(frontend): place a pre-window checkpoint message even when no anchor is shared Also #4666. Placing a compaction-rescued message by its feed seq was gated on reaching a shared anchor, because the split ran inside the anchor walk. When the loaded page and the live checkpoint share no identity at all, that walk never runs and the message fell through to `[...canonical, ...live]` — appended after the entire window, the one arrangement #4065 proved wrong, with its seq known the whole time. That is not a corner case. Open an old, already-summarized conversation and send a message: the page on screen is the newest rows from before that turn, while the checkpoint holds the rescued first user turn plus steps of the new run that are not in the feed yet. On a reproducing run the two sides shared zero anchors and the user's own first question rendered at row 50 of 50 — the reported "first message jumps to the bottom". Split `beforeWindow` out of `live` before walking anchors, walk `liveInWindow`, and use it for the no-anchor branch as well, so a message routed ahead of the window is not re-appended at the tail by dedup. Measured on captured payloads of a reproducing run (real gateway, real compaction), first user message position: no shared anchor: row 50 -> row 0, seq order monotonic again shared anchors: row 0 -> row 0 (unchanged) paged to the top: row 0 -> row 0 (unchanged) Regression test verified red-green: reverting the fix fails it with the message rendered after the window. Frontend: 989 passed, eslint + tsc clean. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> * fix(gateway): stamp the message feed seq on checkpoint reads, not only on stream frames Completes #4666. `_MessageSeqStamper` sits on the streaming publish path, so a client that joins a live run learns where a summarization-rescued turn belongs while a client that merely opens the conversation does not — and opening is the common case. `GET /threads/{id}/state` and `POST /threads/{id}/history` returned the checkpoint with no seq at all, so the merge fell back to the nearest shared anchor, which after summarization sits deep inside the loaded page. Reproduced in a browser against a real gateway, on a thread that had already compacted: the user's first question rendered at row 320 of 389, behind the newest question instead of at the head. Both reads showed 0 of 13 messages carrying a seq. That is the reported symptom, still present after the streaming fix. Add `stamp_messages_with_seq`, the request-scoped counterpart of the stamper: everything a checkpoint still holds is already persisted, so one batched lookup resolves the whole list and there is nothing to retry later. Resolve the store through `_optional_run_event_store` rather than `get_run_event_store`, because seq is placement metadata — a deployment without a feed must still be able to read a thread. After the fix, on the same thread in the same browser: 13 of 13 messages carry a seq and the first question renders at the head, ahead of the newest one. Backend: ruff clean, 326 passed across the touched suites. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> * refactor(harness): move the injected-user-id suffix helpers to utils.messages to break an import cycle message_identity imported strip_injected_user_message_id_suffix from the dynamic-context middleware, closing a cycle (middleware -> deerflow.runtime -> worker -> events -> middleware) that only stayed hidden while an earlier import happened to break it. Define INJECTED_USER_MESSAGE_ID_SUFFIX and the strip helper in deerflow.utils.messages and re-export them from the middleware so existing importers keep working. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * fix(docs): improve formatting and clarity in AGENTS.md and message-merge.test.ts * perf(events): stop the seq scan once every wanted identity is resolved Rows past the last wanted seq can only be re-persisted copies that already lose the earliest-seq-wins tiebreak, so all three stores now break out of the scan (and the db store out of its per-row JSON decoding) once found covers wanted. Matters most for /state and /history reads of long threads, where this lookup runs with no run cache and a typically tiny wanted set. Raised by review on #4696. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * refactor(events): share the seq-stamping expression between the two stampers The walrus-plus-merge expression was duplicated verbatim between stamp_messages_with_seq and _MessageSeqStamper.stamp — two counterparts of one rule where silent divergence is the likely failure mode if only one side is edited. Both now call attach_message_seq next to MESSAGE_SEQ_KEY in message_identity.py. The trailing isinstance(message, Mapping) guard was unreachable (a non-Mapping entry already got identity = None) and is gone with the extraction. Raised by review on #4696. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * fix(events): seq stamping survives launch paths without user context The db store's get_message_seqs defaults to user_id=AUTO, which raises when no user is in the contextvar — the first strict-AUTO read ever called from the worker context. On a launch path that never inherits the auth context (e.g. a null-owner scheduled task), stamp()'s except clause swallowed that into a per-frame warning and silently disabled seq stamping for exactly the background runs that need it. The stamper now soft-resolves the user id once at build time — the same rule as the worker's write paths beside it (unset -> no filter) — and passes it explicitly. jsonl/memory stores gain the same user_id kwarg the base list_messages contract already carries. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * perf(events): SQL-prefilter the message seq lookup's candidate rows get_message_seqs scanned and JSON-decoded every message row of the thread: the early exit never fires when a wanted identity is absent from the feed (a message still streaming, or checkpoint-only), and /state / /history reads want the newest messages, so the ascending scan traversed essentially the whole feed — with the content column carrying full tool outputs, that is heavy I/O plus N JSON parses on exactly the long threads this lookup exists for. A LIKE prefilter now keeps that cost in SQL: only rows containing a wanted raw id as a substring are fetched and decoded. False positives are re-checked by message_identity; LIKE wildcards are escaped; an id json.dumps would escape (breaking the verbatim-substring guarantee) falls the whole set back to the full scan rather than silently missing. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * docs(agents): sink runtime mechanism docs below the gateway guidance budget Merging main pushed backend/app/gateway/AGENTS.md past its 40KB soft budget (main had left 81 bytes of headroom). Per the nearest-file rule, move the mechanism detail of the message-seq stamping and run-delivery receipt sections — both owned by runtime/ code — into packages/harness/deerflow/runtime/AGENTS.md, leaving the gateway file the REST-surface summary and a pointer. The seq section also documents the stamper's build-time soft user-id resolution and the db store's SQL prefilter from the review follow-ups. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * docs(agents): sink durable-MCP task detail below the backend guidance budget Merging main pushed backend/AGENTS.md past its 24KB module soft budget (main itself is at 24762 after #4848 — this branch adds zero net bytes to the file). Per the nearest-file rule, move the two durable-MCP task runtime bullets' mechanism detail into packages/harness/deerflow/mcp/AGENTS.md, leaving summaries and pointers; this also restores ~2KB of headroom so the next merge does not trip the same wire. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * fix(events): re-ask a message-seq miss once the feed advances The run-scoped stamper cached lookup misses for the whole run. A message this run produces reaches a values frame before RunJournal flushes it, so its first lookup legitimately misses — and the journal persists it moments later, giving it a feed seq the stamper never asks for again. A long run that afterwards rolls past the history page and compacts then carries that message unstamped, back to the approximate anchor placement this stamper exists to replace (#4666). A transient store error had the same permanent effect, since the except clause degrades to an empty result. A miss is now provisional while a hit stays final: RunJournal counts its successful event-store writes as `feed_generation`, and the stamper re-asks a missed identity only once that counter moves. Retrying is therefore bounded by feed writes rather than by frames — the per-frame query the run-scoped cache was built to avoid — and a failed lookup costs one generation instead of the run. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> --------- Co-authored-by: Claude Opus 5 <noreply@anthropic.com> |
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11e6cdd7e7
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fix(frontend): preserve interrupted uniform-run order (#4834) | ||
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bec6277930
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fix(frontend): restore user message above same-run steps after mid-run reload (#4660)
* fix(frontend): restore user message above same-run steps after mid-run reload After a mid-run page reload, replayed messages-tuple steps can reach the merged list before the turn's human message (the retained replay buffer may have dropped it), and the live-only human is woven in before the next shared history anchor. The steps panel then renders above the user message it belongs to and the per-turn token row splits one run in two. restoreLocalTurnMessageOrder only covers the locally submitted turn, so add restoreReconnectedTurnMessageOrder for the reconnected path: a visible AI/tool step above the last visible human is provably misplaced when the same run also appears below the human (canonical history is seq-sorted), or when the step is run_id-less (live-only) and a run_id-less step follows the human. Pagination orphans from older turns (#4399) and resent turns after an interrupted run fail both checks and keep their position. * fix(frontend): never move a completed turn's terminal answer below the next human Branch-seeded threads and mocked feeds can share one run_id across turns, so the same-run sandwich check alone misfired on completed multi-turn history: a previous turn's final answer was pulled below the next user message, stripping the turn of its branchable assistant group (e2e branch-thread.spec.ts). Only steps after the last terminal assistant answer (visible content, no tool calls) in the segment are now candidates for reordering. A still-streaming text step can look like a terminal answer until its tool call arrives (#4304); it then stays above the human until canonical history heals the order — an accepted transient, far safer than moving a completed answer. |
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5b7ada0cac
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fix(frontend): dedupe injected user messages during long runs (#4620) | ||
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9a43d8276d
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fix(gateway): replay edit and rerun from a settled checkpoint (#4534)
Editing the only turn of a thread reran the original prompt: the model
answered the question the edit was replacing while the UI showed the
edited text, and the edit vanished on reload.
The replay-base lookup decided whether a checkpoint predates the target
user message by message id alone. DynamicContextMiddleware re-keys the
first user turn to `{id}__user` mid-run, so every checkpoint written
before it holds the same prompt under an id the lookup cannot match. The
scan walked past those and anchored inside the run that produced the
turn — a checkpoint that still contains the original prompt and owns the
injection node's pending writes, which the replay then re-added after the
edited message.
Require the replay base to be a settled checkpoint (no pending tasks) in
both the lineage walk and the chronological fallback. That rule is
middleware agnostic: the first turn now anchors on the thread's empty
initial checkpoint and later turns on the previous run's tail, which also
drops the existing reliance on LangGraph discarding a stale `__start__`
write.
Edit replay additionally passes `head_checkpoint` so it resolves its base
lineage-first like regenerate does, and a replayed user message is
restored to its pre-swap id: replaying `{id}__user` into a state that has
no reminder yet makes the middleware treat the turn as already injected
and silently drops its date and memory block.
Frontend: a prepared replay masks the turn it supersedes, so the
optimistic-message baseline is taken from the post-mask human count. The
pre-mask count can never be exceeded when the replay puts exactly one
human message back, and on the first turn the runtime re-keys the
replacement message so identity comparison cannot stand in for the count.
Fixes #4531
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2654bc60da
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fix(frontend): preserve message order during long runs (#4513)
* fix(frontend): preserve message order during long runs * test(frontend): fix history pagination regression mock * fix(frontend): validate thread history sequences |
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fcbf0609b0
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feat(chat): edit and rerun latest user turn (#4377)
Co-authored-by: Willem Jiang <willem.jiang@gmail.com> |
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f090f01806
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perf(frontend): coalesce streaming renders to a frame budget instead of per chunk (#4425)
* perf(frontend): coalesce streaming renders to a frame budget instead of per chunk While a run streams, the merge/group/render pipeline consumed every SSE chunk as its own React update (~60/s), re-rendering the whole thread tree per token. Enable the SDK's same-tick batching (throttle: true) and publish the render-facing messages snapshot at most once per 80 ms with a leading edge and a trailing flush, keyed through a memoized merge so identities stay stable between flushes. Lifecycle consumers (optimistic clearing, summarization capture, usage baselines) keep reading the per-chunk array. * perf(frontend): keep the transient bridge order array identity stable mergeTransientHistoryBridgeOrder cloned unconditionally, so the render-time call handed the coalesced merge memo a fresh array identity on every render while the transient history bridge was open, re-running mergeMessages between flushes. Clone lazily and return the input order when nothing is appended; the merge only ever appends, so an unchanged length means unchanged content. Consumers only read the returned order, so reusing the input is safe. * perf(frontend): drive the render coalescer from a monotonic clock The coalescing interval was measured with Date.now(). A backward wall-clock step (NTP correction, sleep/wake) turns the elapsed term negative, so the scheduled delay becomes interval + jump and the rendered snapshot stalls for the length of the jump. Read performance.now() once per effect invocation instead; the timer callback re-reads it because timers fire late and the next interval must start from the real flush. Seed the last-flush marker with -Infinity so the first update of a stream still takes the leading edge under a page-load-relative clock. * perf(frontend): reset the coalescer flush baseline when a stream ends The leading-edge flush was scoped to the hook instance rather than to each stream: a run starting within one interval of the previous one found a recent flush baseline and deferred its first frame. Drop the baseline when leaving the streaming state so every stream opens on the leading edge. * perf(frontend): disarm the trailing flush when the leading edge wins decideCoalesce checks the elapsed interval before the pending-timer flag, so an update arriving past the interval takes the leading edge while a trailing timer is still armed. Timers fire late under main-thread load -- exactly the regime this coalescer targets -- so that timer then publishes a second time and slips the flush baseline forward, breaking the at-most-one-flush-per- interval property when it matters most. Disarm the pending timer in the flush-now branch, and cover the previously untested elapsed >= interval && hasPendingTimer quadrant. * perf(frontend): stop syncing the render snapshot while idle The snapshot is only read while streaming, so keeping it current on every idle messages change costs one wasted render per history refetch or thread navigation. Dropping that publish outright is not safe either: the leading edge runs in a passive effect, but the render where isStreaming flips true paints first and returns the snapshot, so a stale one would be painted -- after a thread switch, another thread's messages, since the chat page deliberately avoids re-mounting on navigation. Make the snapshot nullable, where null means no snapshot belongs to the current stream, and return the live array while it is null. The idle branch then writes state once per stream end instead of once per idle update, and the stale-frame window does not exist rather than being short. |
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d4fdc2758e
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fix(frontend): clarify run duration display (#4348)
* fix(frontend): clarify run duration display * fix(frontend): preserve run metadata across history merge * ci: retrigger workflows |
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446fa03801
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fix(context): resolve context compress bug (#4065)
* fix(runtime): persist original human input outside model sanitization * refactor(history): load thread messages by global event sequence * fix(frontend): make summarization rescue a transient history bridge * fix(frontend): old message not append tail 1. add identity anchor 2. add bridgeOrder * fix(frontend): lint error fix * fix: address review feedback and harden pagination coverage - defer transient history ref writes until after render commit - cover large middleware-only history scans - verify infinite-query refetch recalculates page cursors - document AI event types and anchor-weaving differences * fix: harden message pagination and enrichment - append unmatched live tails after canonical history - warn and stop when pagination has_more lacks a cursor - deep-copy restored UI messages to isolate model-facing content - log invalid event sequence and non-advancing cursor errors - pass user_id explicitly through event-store history queries - cover middleware-only AI runs across memory, JSONL, and DB stores * fix: address pagination review feedback * fix(frontend): checkpoint has unknow redener content, optimize the anchor policy * fix(frontend): unit test issue missed previously, remove the TanStack cache trimming * fix(gateway): harden message history queries and provenance - reject externally forged original_user_content metadata - validate provenance metadata in upload and sanitization middleware - make run lookups fail closed by default - batch feedback queries by run ID - align memory message filtering with persistent stores |
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4fcb4bc366
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feat(subagents): persist and display subagent step history (#3779) (#3845)
* feat(subagents): persist and display subagent step history (#3779) Capture both assistant turns and tool outputs during subagent execution, stream them in task_running events, and persist them as subagent.* run events so the subtask card's step timeline survives a reload. Backend: - step_events.py: pure layer (capture_step_message, build_subagent_step, subagent_run_event) shared by streaming and persistence - executor.py: capture ToolMessage outputs, not just AIMessage turns - worker.py: persist task_* custom events to RunEventStore (category "subagent" keeps them out of the thread feed; list_events backfills) Frontend: - core/tasks/steps.ts + api.ts: SubtaskStep model, messageToStep, eventsToSteps, mergeSteps, fetchSubtaskSteps - subtask card accumulates live steps and backfills on expand - carry run_id onto history content messages for the events endpoint * fix(subagents): show AI turns in subtask card + paginate step backfill (#3779) Two follow-ups to the subagent step-history feature: Problem 1 — reload backfill could silently truncate the step timeline because list_events capped at 500 events (seq-ASC) across the whole run. Add task_id filtering + an after_seq forward cursor to list_events (all three stores + abstract base + the /events route), and make fetchSubtaskSteps page through one task's subagent.step events until a short page. No schema migration: the DB filter rides the existing run-scoped index via event_metadata["task_id"]. Problem 2 — the card only rendered tool steps, so persisted AI turns were never shown. Replace toolStepsForDisplay with stepsForDisplay: interleave AI reasoning turns (with text) and tool steps by message_index, drop blank-text AI turns, and drop the trailing final-answer AI turn when completed (already shown as result). Card renders AI steps as muted clamped markdown with a sparkles icon. Tests: store task_id/after_seq filtering + pagination across memory/db/jsonl, the /events route forwarding, stepsForDisplay rules, and fetchSubtaskSteps pagination. Docs updated in both AGENTS.md. * make format * fix(subagents): capture full multi-tool step tail, batch step persistence, cap tool-call args (#3779) Address PR review findings on the subagent step-history feature: 1. executor.py streamed on stream_mode="values" and captured only messages[-1] per chunk, so a multi-tool-call turn (ToolNode appends one ToolMessage per call in a single super-step) lost all but the last tool output in both the live task_running stream and the persisted history. Replace with capture_new_step_messages, which walks the newly-appended tail (and still re-checks the trailing message on no-growth chunks so id-less in-place replacements survive). 2. worker.py persisted each step with the store's low-frequency put() (a per-thread advisory lock per call); a deep subagent (max_turns=150) emits hundreds of steps on the hot stream loop. Replace with _SubagentEventBuffer, which batches via put_batch (flush on terminal subagent.end, at FLUSH_THRESHOLD, and in the worker finally). 3. build_subagent_step capped only text; tool_calls[].args were copied verbatim, so a large write_file/bash payload produced an unbounded subagent.step row. Cap each call's serialized args at SUBAGENT_STEP_MAX_CHARS, flagged args_truncated. Tests updated/added for all three; AGENTS.md refreshed. * fix(subagents): merge backfill into latest subtask state; reuse message_content_to_text (#3779) Address the remaining two PR review findings: 4. subtask-card's fetchSubtaskSteps().then(updateSubtask) closed over a stale tasks snapshot: a late-resolving backfill wrote setTasks({...stale}), clobbering SSE steps/status and sibling subtasks that arrived during the fetch. useUpdateSubtask now reads/writes through a tasksRef mirroring the latest state (ref-to-latest), and the pure per-subtask transition is extracted to core/tasks/subtask-update.ts::computeNextSubtask (unit-tested). 5. step_events._content_to_text duplicated deerflow.utils.messages. message_content_to_text; call the shared helper instead (guarding None content with 'or ""' so a tool-call-only turn still renders as ""). Tests added for computeNextSubtask and the None-content case; AGENTS.md docs updated. |
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22290c1616
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fix(frontend): preserve messages across context summarization (#3825) (#3826)
After SummarizationMiddleware runs, the merged conversation view could drop already-displayed messages (previous assistant output, current user input), leaving a nearly-empty thread. Root cause: the display merge combines `visibleHistory` (archived history, a React `useState` in useThreadHistory) with `persistedMessages` (live thread, the LangGraph SDK external store via useSyncExternalStore). On summarization the backend removes every live message and onUpdateEvent re-archives them via an async `appendMessages` setState. Those two state systems are scheduled independently, so a render can observe the post-summary (shrunk) thread before the archive setState commits — the rescued messages are then absent from BOTH merge inputs and get dropped. Fix: bridge the async gap with a synchronous `pendingArchivedMessagesRef` buffer written the moment onUpdateEvent computes the moved messages and read by the merge on every render, so correctness no longer depends on how the two channels interleave. The buffer drains once history confirms absorption and only injects messages missing from history (live copies stay authoritative, order preserved). It is tagged with the thread it was captured from and the merge overlays it only when that matches the viewed `threadId` (the same prop visibleHistory is gated on), so it can never leak into another thread or the new-chat screen — a read-only check, no render-phase ref mutation. Extracts the moved-message derivation and the merge overlay into pure, unit-tested helpers (computeSummarizationMovedMessages, resolvePreservedHistory, pruneConfirmedArchivedMessages) with regression coverage for the full rescue pipeline. |
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6fb22bb311
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test(frontend): migrate unit tests to rstest (#3703)
* test(frontend): migrate unit tests to rstest * docs: updates AGENTS.md * test(frontend): fix rstest lint formatting |
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ca9428d0cd
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feat: support regenerating latest answer (#3637)
Co-authored-by: Willem Jiang <willem.jiang@gmail.com> |
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9a53f9dfbb
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fix(frontend): preserve chronological order of thread history after context compression (#3354)
* fix(frontend): preserve chronological order of thread history after context compression Iterate runs from newest to match backend `list_by_thread` (newest-first) and the prepend semantics of the history loader, so refreshed history renders in A→B→C→D→E→F order. Fixes #3352 * fix(frontend): auto-continue loading runs with no visible messages after context compression |
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019bd16a06
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fix: load paginated run history messages (#3305) | ||
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d46a5779bc
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fix(chat): preserve messages after summarization (#3280)
* fix(chat): preserve messages after summarization * make format * fix(chat): address summarization review comments |
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d0fa37e71d
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fix(frontend): avoid duplicate optimistic user message (#3002) | ||
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6d3cffb4f0
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fix(frontend): deduplicate restored thread messages (#2958)
* fix(frontend): fix duplicate messages when reopening agent sessions (#2957) * make format * fix(frontend): retry pending thread history loads |