* fix(frontend): preserve message order during long runs
* test(frontend): fix history pagination regression mock
* fix(frontend): validate thread history sequences
* perf(frontend): coalesce streaming renders to a frame budget instead of per chunk
While a run streams, the merge/group/render pipeline consumed every SSE chunk
as its own React update (~60/s), re-rendering the whole thread tree per token.
Enable the SDK's same-tick batching (throttle: true) and publish the
render-facing messages snapshot at most once per 80 ms with a leading edge and
a trailing flush, keyed through a memoized merge so identities stay stable
between flushes. Lifecycle consumers (optimistic clearing, summarization
capture, usage baselines) keep reading the per-chunk array.
* perf(frontend): keep the transient bridge order array identity stable
mergeTransientHistoryBridgeOrder cloned unconditionally, so the render-time
call handed the coalesced merge memo a fresh array identity on every render
while the transient history bridge was open, re-running mergeMessages between
flushes. Clone lazily and return the input order when nothing is appended; the
merge only ever appends, so an unchanged length means unchanged content.
Consumers only read the returned order, so reusing the input is safe.
* perf(frontend): drive the render coalescer from a monotonic clock
The coalescing interval was measured with Date.now(). A backward wall-clock
step (NTP correction, sleep/wake) turns the elapsed term negative, so the
scheduled delay becomes interval + jump and the rendered snapshot stalls for
the length of the jump. Read performance.now() once per effect invocation
instead; the timer callback re-reads it because timers fire late and the next
interval must start from the real flush.
Seed the last-flush marker with -Infinity so the first update of a stream
still takes the leading edge under a page-load-relative clock.
* perf(frontend): reset the coalescer flush baseline when a stream ends
The leading-edge flush was scoped to the hook instance rather than to each
stream: a run starting within one interval of the previous one found a recent
flush baseline and deferred its first frame. Drop the baseline when leaving
the streaming state so every stream opens on the leading edge.
* perf(frontend): disarm the trailing flush when the leading edge wins
decideCoalesce checks the elapsed interval before the pending-timer flag, so
an update arriving past the interval takes the leading edge while a trailing
timer is still armed. Timers fire late under main-thread load -- exactly the
regime this coalescer targets -- so that timer then publishes a second time
and slips the flush baseline forward, breaking the at-most-one-flush-per-
interval property when it matters most.
Disarm the pending timer in the flush-now branch, and cover the previously
untested elapsed >= interval && hasPendingTimer quadrant.
* perf(frontend): stop syncing the render snapshot while idle
The snapshot is only read while streaming, so keeping it current on every
idle messages change costs one wasted render per history refetch or thread
navigation. Dropping that publish outright is not safe either: the leading
edge runs in a passive effect, but the render where isStreaming flips true
paints first and returns the snapshot, so a stale one would be painted --
after a thread switch, another thread's messages, since the chat page
deliberately avoids re-mounting on navigation.
Make the snapshot nullable, where null means no snapshot belongs to the
current stream, and return the live array while it is null. The idle branch
then writes state once per stream end instead of once per idle update, and
the stale-frame window does not exist rather than being short.
* fix(runtime): persist original human input outside model sanitization
* refactor(history): load thread messages by global event sequence
* fix(frontend): make summarization rescue a transient history bridge
* fix(frontend): old message not append tail
1. add identity anchor
2. add bridgeOrder
* fix(frontend): lint error fix
* fix: address review feedback and harden pagination coverage
- defer transient history ref writes until after render commit
- cover large middleware-only history scans
- verify infinite-query refetch recalculates page cursors
- document AI event types and anchor-weaving differences
* fix: harden message pagination and enrichment
- append unmatched live tails after canonical history
- warn and stop when pagination has_more lacks a cursor
- deep-copy restored UI messages to isolate model-facing content
- log invalid event sequence and non-advancing cursor errors
- pass user_id explicitly through event-store history queries
- cover middleware-only AI runs across memory, JSONL, and DB stores
* fix: address pagination review feedback
* fix(frontend): checkpoint has unknow redener content, optimize the anchor policy
* fix(frontend): unit test issue missed previously, remove the TanStack cache trimming
* fix(gateway): harden message history queries and provenance
- reject externally forged original_user_content metadata
- validate provenance metadata in upload and sanitization middleware
- make run lookups fail closed by default
- batch feedback queries by run ID
- align memory message filtering with persistent stores
* feat(subagents): persist and display subagent step history (#3779)
Capture both assistant turns and tool outputs during subagent execution,
stream them in task_running events, and persist them as subagent.* run
events so the subtask card's step timeline survives a reload.
Backend:
- step_events.py: pure layer (capture_step_message, build_subagent_step,
subagent_run_event) shared by streaming and persistence
- executor.py: capture ToolMessage outputs, not just AIMessage turns
- worker.py: persist task_* custom events to RunEventStore (category
"subagent" keeps them out of the thread feed; list_events backfills)
Frontend:
- core/tasks/steps.ts + api.ts: SubtaskStep model, messageToStep,
eventsToSteps, mergeSteps, fetchSubtaskSteps
- subtask card accumulates live steps and backfills on expand
- carry run_id onto history content messages for the events endpoint
* fix(subagents): show AI turns in subtask card + paginate step backfill (#3779)
Two follow-ups to the subagent step-history feature:
Problem 1 — reload backfill could silently truncate the step timeline because
list_events capped at 500 events (seq-ASC) across the whole run. Add task_id
filtering + an after_seq forward cursor to list_events (all three stores +
abstract base + the /events route), and make fetchSubtaskSteps page through one
task's subagent.step events until a short page. No schema migration: the DB
filter rides the existing run-scoped index via event_metadata["task_id"].
Problem 2 — the card only rendered tool steps, so persisted AI turns were never
shown. Replace toolStepsForDisplay with stepsForDisplay: interleave AI reasoning
turns (with text) and tool steps by message_index, drop blank-text AI turns, and
drop the trailing final-answer AI turn when completed (already shown as result).
Card renders AI steps as muted clamped markdown with a sparkles icon.
Tests: store task_id/after_seq filtering + pagination across memory/db/jsonl,
the /events route forwarding, stepsForDisplay rules, and fetchSubtaskSteps
pagination. Docs updated in both AGENTS.md.
* make format
* fix(subagents): capture full multi-tool step tail, batch step persistence, cap tool-call args (#3779)
Address PR review findings on the subagent step-history feature:
1. executor.py streamed on stream_mode="values" and captured only
messages[-1] per chunk, so a multi-tool-call turn (ToolNode appends
one ToolMessage per call in a single super-step) lost all but the last
tool output in both the live task_running stream and the persisted
history. Replace with capture_new_step_messages, which walks the
newly-appended tail (and still re-checks the trailing message on
no-growth chunks so id-less in-place replacements survive).
2. worker.py persisted each step with the store's low-frequency put()
(a per-thread advisory lock per call); a deep subagent (max_turns=150)
emits hundreds of steps on the hot stream loop. Replace with
_SubagentEventBuffer, which batches via put_batch (flush on terminal
subagent.end, at FLUSH_THRESHOLD, and in the worker finally).
3. build_subagent_step capped only text; tool_calls[].args were copied
verbatim, so a large write_file/bash payload produced an unbounded
subagent.step row. Cap each call's serialized args at
SUBAGENT_STEP_MAX_CHARS, flagged args_truncated.
Tests updated/added for all three; AGENTS.md refreshed.
* fix(subagents): merge backfill into latest subtask state; reuse message_content_to_text (#3779)
Address the remaining two PR review findings:
4. subtask-card's fetchSubtaskSteps().then(updateSubtask) closed over a
stale tasks snapshot: a late-resolving backfill wrote setTasks({...stale}),
clobbering SSE steps/status and sibling subtasks that arrived during the
fetch. useUpdateSubtask now reads/writes through a tasksRef mirroring the
latest state (ref-to-latest), and the pure per-subtask transition is
extracted to core/tasks/subtask-update.ts::computeNextSubtask (unit-tested).
5. step_events._content_to_text duplicated deerflow.utils.messages.
message_content_to_text; call the shared helper instead (guarding None
content with 'or ""' so a tool-call-only turn still renders as "").
Tests added for computeNextSubtask and the None-content case; AGENTS.md docs updated.
After SummarizationMiddleware runs, the merged conversation view could drop
already-displayed messages (previous assistant output, current user input),
leaving a nearly-empty thread.
Root cause: the display merge combines `visibleHistory` (archived history, a
React `useState` in useThreadHistory) with `persistedMessages` (live thread,
the LangGraph SDK external store via useSyncExternalStore). On summarization
the backend removes every live message and onUpdateEvent re-archives them via
an async `appendMessages` setState. Those two state systems are scheduled
independently, so a render can observe the post-summary (shrunk) thread before
the archive setState commits — the rescued messages are then absent from BOTH
merge inputs and get dropped.
Fix: bridge the async gap with a synchronous `pendingArchivedMessagesRef`
buffer written the moment onUpdateEvent computes the moved messages and read by
the merge on every render, so correctness no longer depends on how the two
channels interleave. The buffer drains once history confirms absorption and
only injects messages missing from history (live copies stay authoritative,
order preserved). It is tagged with the thread it was captured from and the
merge overlays it only when that matches the viewed `threadId` (the same prop
visibleHistory is gated on), so it can never leak into another thread or the
new-chat screen — a read-only check, no render-phase ref mutation.
Extracts the moved-message derivation and the merge overlay into pure,
unit-tested helpers (computeSummarizationMovedMessages, resolvePreservedHistory,
pruneConfirmedArchivedMessages) with regression coverage for the full rescue
pipeline.
* fix(frontend): preserve chronological order of thread history after context compression
Iterate runs from newest to match backend `list_by_thread` (newest-first) and the prepend semantics of the history loader, so refreshed history renders in A→B→C→D→E→F order.
Fixes#3352
* fix(frontend): auto-continue loading runs with no visible messages after context compression