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WebSocketManager.send_message_sync is called from background worker threads
(via asyncio.get_event_loop().run_in_executor) during workflow execution — by
WebSocketLogger, ArtifactDispatcher, and WebPromptChannel.
Previous implementation:
try:
loop = asyncio.get_running_loop()
if loop.is_running():
asyncio.create_task(...) # path only reachable from main thread
else:
asyncio.run(...) # creates a NEW event loop
except RuntimeError:
asyncio.run(...) # also creates a new event loop
The problem: WebSocket objects are bound to the *main* uvicorn event loop.
asyncio.run() spins up a separate event loop and calls websocket.send_text()
there, which in Python 3.12 raises:
RuntimeError: Task got Future attached to a different loop
...causing all log/artifact/prompt messages emitted from workflow threads to be
silently dropped or to crash the worker thread.
Fix:
- Store the event loop that created the first WebSocket connection as
self._owner_loop (captured in connect(), which always runs on the main loop).
- send_message_sync schedules the coroutine on that loop via
asyncio.run_coroutine_threadsafe(), then waits with a 10 s timeout.
- Calling from the main thread still works (run_coroutine_threadsafe is safe
when called from any thread, including the loop thread itself).
Added 7 tests covering:
- send from main thread
- send from worker thread (verifies send_text runs on the owner loop thread)
- 8 concurrent workers with no lost messages
- send after disconnect does not crash
- send before connect (no owner loop) does not crash
- owner loop captured on first connect
- owner loop stable across multiple connects