''' This file contains the Player class. ''' import pygame class Player: def __init__(self, x, y): self.x = x self.y = y self.width = 50 self.height = 50 self.velocity = 2 def update(self): keys = pygame.key.get_pressed() if keys[pygame.K_LEFT]: self.x -= self.velocity if keys[pygame.K_RIGHT]: self.x += self.velocity if keys[pygame.K_UP]: self.y -= self.velocity if keys[pygame.K_DOWN]: self.y += self.velocity def draw(self, window): pygame.draw.rect(window, (255, 0, 0), (self.x, self.y, self.width, self.height))