''' This file contains the Enemy class which represents the enemy spaceships. ''' import pygame class Enemy: def __init__(self, x, y): self.x = x self.y = y self.width = 64 self.height = 64 self.speed = 2 def update(self): self.y += self.speed # Reverse direction if enemy reaches screen bounds if self.y > 600: self.y = 0 def draw(self, screen): pygame.draw.rect(screen, (255, 0, 0), (self.x, self.y, self.width, self.height))